[2/3] wined3d: Use GL_ARB_draw_elements_base_vertex if available

Stefan Dösinger stefan at codeweavers.com
Mon Jun 13 16:02:52 CDT 2011


Introducing the new STATE_BASEVERTEXINDEX state is not strictly necessary, but 
I think it is cleaner to have different states for different values in the 
stateblock.
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