[PATCH 1/5] d3d9: Implement IDirect3DVolume9 private data handling on top of wined3d_resource.
Henri Verbeet
hverbeet at codeweavers.com
Wed Jun 22 17:02:33 CDT 2011
---
dlls/d3d9/volume.c | 12 +++++++++---
1 files changed, 9 insertions(+), 3 deletions(-)
diff --git a/dlls/d3d9/volume.c b/dlls/d3d9/volume.c
index ba495b6..5e430b9 100644
--- a/dlls/d3d9/volume.c
+++ b/dlls/d3d9/volume.c
@@ -126,13 +126,15 @@ static HRESULT WINAPI IDirect3DVolume9Impl_SetPrivateData(IDirect3DVolume9 *ifac
const void *pData, DWORD SizeOfData, DWORD Flags)
{
IDirect3DVolume9Impl *This = impl_from_IDirect3DVolume9(iface);
+ struct wined3d_resource *resource;
HRESULT hr;
TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
wined3d_mutex_lock();
- hr = wined3d_volume_set_private_data(This->wined3d_volume, refguid, pData, SizeOfData, Flags);
+ resource = wined3d_volume_get_resource(This->wined3d_volume);
+ hr = wined3d_resource_set_private_data(resource, refguid, pData, SizeOfData, Flags);
wined3d_mutex_unlock();
return hr;
@@ -142,13 +144,15 @@ static HRESULT WINAPI IDirect3DVolume9Impl_GetPrivateData(IDirect3DVolume9 *ifac
void *pData, DWORD *pSizeOfData)
{
IDirect3DVolume9Impl *This = impl_from_IDirect3DVolume9(iface);
+ struct wined3d_resource *resource;
HRESULT hr;
TRACE("iface %p, guid %s, data %p, data_size %p.\n",
iface, debugstr_guid(refguid), pData, pSizeOfData);
wined3d_mutex_lock();
- hr = wined3d_volume_get_private_data(This->wined3d_volume, refguid, pData, pSizeOfData);
+ resource = wined3d_volume_get_resource(This->wined3d_volume);
+ hr = wined3d_resource_get_private_data(resource, refguid, pData, pSizeOfData);
wined3d_mutex_unlock();
return hr;
@@ -157,12 +161,14 @@ static HRESULT WINAPI IDirect3DVolume9Impl_GetPrivateData(IDirect3DVolume9 *ifac
static HRESULT WINAPI IDirect3DVolume9Impl_FreePrivateData(IDirect3DVolume9 *iface, REFGUID refguid)
{
IDirect3DVolume9Impl *This = impl_from_IDirect3DVolume9(iface);
+ struct wined3d_resource *resource;
HRESULT hr;
TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
wined3d_mutex_lock();
- hr = wined3d_volume_free_private_data(This->wined3d_volume, refguid);
+ resource = wined3d_volume_get_resource(This->wined3d_volume);
+ hr = wined3d_resource_free_private_data(resource, refguid);
wined3d_mutex_unlock();
return hr;
--
1.7.3.4
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