[PATCH 2/5] wined3d: Make the target parameter to generate_rt_mask_from_surface() const.
Henri Verbeet
hverbeet at codeweavers.com
Mon Jun 27 19:26:17 CDT 2011
---
dlls/wined3d/context.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index bbee5ee..169946a 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -1238,7 +1238,7 @@ static inline DWORD generate_rt_mask(GLenum buffer)
return buffer ? (1 << 31) | buffer : 0;
}
-static inline DWORD generate_rt_mask_from_surface(struct wined3d_surface *target)
+static inline DWORD generate_rt_mask_from_surface(const struct wined3d_surface *target)
{
return (1 << 31) | surface_get_gl_buffer(target);
}
--
1.7.3.4
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