[PATCH 1/2] d3d9/tests: Added a test for resetting an invisible, inactive window to fullscreen mode.
John Edmonds
pocketcookies2 at gmail.com
Mon May 2 06:18:03 CDT 2011
This tests that Wine sends the WM_ACTIVATEAPP message when a window changes from inactive, invisible, windowed mode into fullscreen mode.
The test addresses bug #25640.
---
dlls/d3d9/tests/device.c | 54 ++++++++++++++++++++++++++++++++++++++++++++++
1 files changed, 54 insertions(+), 0 deletions(-)
diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c
index b377bee..9e4dea5 100644
--- a/dlls/d3d9/tests/device.c
+++ b/dlls/d3d9/tests/device.c
@@ -2808,6 +2808,59 @@ done:
UnregisterClassA("d3d9_test_wndproc_wc", GetModuleHandleA(NULL));
}
+static void test_reset_fullscreen(void)
+{
+ WNDCLASSEX wc = {0};
+ IDirect3DDevice9 *device;
+ IDirect3D9 *d3d;
+ MSG msg;
+ static const struct message messages[] =
+ {
+ {WM_ACTIVATEAPP, FOCUS_WINDOW},
+ {0, 0},
+ };
+
+ d3d = pDirect3DCreate9(D3D_SDK_VERSION);
+ expect_messages = messages;
+
+ wc.cbSize = sizeof(WNDCLASSEX);
+ wc.lpfnWndProc = test_proc;
+ wc.lpszClassName = "test_reset_fullscreen";
+
+ RegisterClassEx(&wc);
+
+ device_window = focus_window = CreateWindowEx(0, wc.lpszClassName, "Test Reset Fullscreen", 0, 0, 0, screen_width, screen_height, NULL, NULL, NULL, NULL);
+
+ /*
+ * Create a device in windowed mode.
+ * Since the device is windowed and we haven't called any methods that
+ * could show the window (such as ShowWindow or SetWindowPos) yet,
+ * WM_ACTIVATEAPP will not have been sent.
+ */
+ device = create_device(d3d, device_window, focus_window, TRUE);
+ /*
+ * Switch to fullscreen mode.
+ * This will force the window to be shown and will cause the WM_ACTIVATEAPP
+ * message to be sent.
+ */
+ reset_device(device, device_window, FALSE);
+
+ /*Pull all currently available messages. We don't care about messages generated after this loop exits.*/
+ while(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
+ {
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+ todo_wine ok(expect_messages->message == 0, "Expected to receive message %#x.\n", expect_messages->message);
+ expect_messages = NULL;
+
+ IDirect3DDevice9_Release(device);
+ IDirect3D9_Release(d3d);
+ DestroyWindow(device_window);
+ device_window = focus_window = NULL;
+ UnregisterClass(wc.lpszClassName, GetModuleHandle(NULL));
+}
+
static inline void set_fpu_cw(WORD cw)
{
#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
@@ -2927,6 +2980,7 @@ START_TEST(device)
test_mipmap_levels();
test_checkdevicemultisampletype();
test_cursor();
+ test_reset_fullscreen();
test_reset();
test_scene();
test_limits();
--
1.7.4.1
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