[PATCH 1/2] d3dx9: Implement ID3DXBaseEffect::GetPixelShader(). (try 2)
Rico Schüller
kgbricola at web.de
Tue May 3 14:25:24 CDT 2011
Hi,
this patch series implements Get*Shader() for the ID3DXBaseEffect
interface. It doesn't use the problematic define and uses the calls
directly.
Cheers
Rico
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dlls/d3dx9_36/effect.c | 53
++++++++++++++++++++++++++++++++++++++++++++---
1 files changed, 49 insertions(+), 4 deletions(-)
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