[PATCH] dmsynth: Mark internal symbols with hidden visibility
Marcus Meissner
meissner at suse.de
Fri May 13 10:00:00 CDT 2011
---
dlls/dmsynth/dmsynth_private.h | 8 ++++----
1 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/dlls/dmsynth/dmsynth_private.h b/dlls/dmsynth/dmsynth_private.h
index 4625141..a3dde97 100644
--- a/dlls/dmsynth/dmsynth_private.h
+++ b/dlls/dmsynth/dmsynth_private.h
@@ -49,8 +49,8 @@ typedef struct IDirectMusicSynthSinkImpl IDirectMusicSynthSinkImpl;
/*****************************************************************************
* ClassFactory
*/
-extern HRESULT WINAPI DMUSIC_CreateDirectMusicSynthImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter);
-extern HRESULT WINAPI DMUSIC_CreateDirectMusicSynthSinkImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter);
+extern HRESULT WINAPI DMUSIC_CreateDirectMusicSynthImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter) DECLSPEC_HIDDEN;
+extern HRESULT WINAPI DMUSIC_CreateDirectMusicSynthSinkImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter) DECLSPEC_HIDDEN;
/*****************************************************************************
* IDirectMusicSynth8Impl implementation structure
@@ -81,7 +81,7 @@ struct IDirectMusicSynthSinkImpl {
/**********************************************************************
* Dll lifetime tracking declaration for dmsynth.dll
*/
-extern LONG DMSYNTH_refCount;
+extern LONG DMSYNTH_refCount DECLSPEC_HIDDEN;
static inline void DMSYNTH_LockModule(void) { InterlockedIncrement( &DMSYNTH_refCount ); }
static inline void DMSYNTH_UnlockModule(void) { InterlockedDecrement( &DMSYNTH_refCount ); }
@@ -110,6 +110,6 @@ typedef struct {
#define GE(x) { &x, #x }
/* returns name of given GUID */
-extern const char *debugstr_dmguid (const GUID *id);
+extern const char *debugstr_dmguid (const GUID *id) DECLSPEC_HIDDEN;
#endif /* __WINE_DMSYNTH_PRIVATE_H */
--
1.7.1
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