wined3d: Remove extraneous braces from switch statements
Andrew Talbot
andrew.talbot at talbotville.com
Sat Nov 5 15:54:17 CDT 2011
Changelog:
wined3d: Remove extraneous braces from switch statements.
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index d1f3bff..32ac385 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -426,11 +426,9 @@ static inline void walk_constant_heap(const struct wined3d_gl_info *gl_info, con
}
case HEAP_NODE_POP:
- {
heap_idx >>= 1;
--stack_idx;
break;
- }
}
}
checkGLcall("walk_constant_heap()");
@@ -501,11 +499,9 @@ static inline void walk_constant_heap_clamped(const struct wined3d_gl_info *gl_i
}
case HEAP_NODE_POP:
- {
heap_idx >>= 1;
--stack_idx;
break;
- }
}
}
checkGLcall("walk_constant_heap_clamped()");
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