[PATCH 5/5] wined3d: Get rid of WINED3DDEVINFO_PIPELINETIMINGS.

Henri Verbeet hverbeet at codeweavers.com
Tue Nov 29 23:01:48 CST 2011


---
 include/wine/wined3d.h |    8 --------
 1 files changed, 0 insertions(+), 8 deletions(-)

diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index fea107f..edab31b 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -1696,14 +1696,6 @@ struct wined3d_device_creation_parameters
     DWORD flags;
 };
 
-typedef struct _WINED3DDEVINFO_PIPELINETIMINGS
-{
-    float VertexProcessingTimePercent;
-    float PixelProcessingTimePercent;
-    float OtherGPUProcessingTimePercent;
-    float GPUIdleTimePercent;
-} WINED3DDEVINFO_PIPELINETIMINGS;
-
 typedef struct _WINED3DDEVINFO_STAGETIMINGS
 {
     float MemoryProcessingPercent;
-- 
1.7.3.4




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