[PATCH 5/5] wined3d: Get rid of WINED3DDEVINFO_PIPELINETIMINGS.
Henri Verbeet
hverbeet at codeweavers.com
Tue Nov 29 23:01:48 CST 2011
---
include/wine/wined3d.h | 8 --------
1 files changed, 0 insertions(+), 8 deletions(-)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index fea107f..edab31b 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -1696,14 +1696,6 @@ struct wined3d_device_creation_parameters
DWORD flags;
};
-typedef struct _WINED3DDEVINFO_PIPELINETIMINGS
-{
- float VertexProcessingTimePercent;
- float PixelProcessingTimePercent;
- float OtherGPUProcessingTimePercent;
- float GPUIdleTimePercent;
-} WINED3DDEVINFO_PIPELINETIMINGS;
-
typedef struct _WINED3DDEVINFO_STAGETIMINGS
{
float MemoryProcessingPercent;
--
1.7.3.4
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