[PATCH 5/5] wined3d: Make the device parameter to wined3d_device_get_depth_stencil() const.

Henri Verbeet hverbeet at codeweavers.com
Sun Oct 16 14:55:33 CDT 2011


---
 dlls/wined3d/device.c  |    3 ++-
 include/wine/wined3d.h |    2 +-
 2 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index c56dfe5..10ea92d 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -4962,7 +4962,8 @@ HRESULT CDECL wined3d_device_get_render_target(const struct wined3d_device *devi
     return WINED3D_OK;
 }
 
-HRESULT CDECL wined3d_device_get_depth_stencil(struct wined3d_device *device, struct wined3d_surface **depth_stencil)
+HRESULT CDECL wined3d_device_get_depth_stencil(const struct wined3d_device *device,
+        struct wined3d_surface **depth_stencil)
 {
     TRACE("device %p, depth_stencil %p.\n", device, depth_stencil);
 
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index b93bfb2..7e382e1 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2211,7 +2211,7 @@ HRESULT __cdecl wined3d_device_get_clip_plane(const struct wined3d_device *devic
 HRESULT __cdecl wined3d_device_get_clip_status(const struct wined3d_device *device, WINED3DCLIPSTATUS *clip_status);
 HRESULT __cdecl wined3d_device_get_creation_parameters(struct wined3d_device *device,
         WINED3DDEVICE_CREATION_PARAMETERS *creation_parameters);
-HRESULT __cdecl wined3d_device_get_depth_stencil(struct wined3d_device *device,
+HRESULT __cdecl wined3d_device_get_depth_stencil(const struct wined3d_device *device,
         struct wined3d_surface **depth_stencil);
 HRESULT __cdecl wined3d_device_get_device_caps(const struct wined3d_device *device, WINED3DCAPS *caps);
 HRESULT __cdecl wined3d_device_get_display_mode(const struct wined3d_device *device,
-- 
1.7.3.4




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