[1/2] d3dx9: Implemented non-equal declaration support in CloneMesh.

Michael Mc Donnell michael at mcdonnell.dk
Sun Oct 23 18:57:20 CDT 2011

This is my last GSoC 2011 patch set. It improves CloneMesh to handle
conversion between different vertex declarations. This means that
there is a lot of code in there to handle the conversion from one data
type to another. Everything is first converted to FLOAT4 because it
can contain all the data types. That is then converted to the needed
data type.

The patch set has been reviewed by Stefan, Matteo, and Henri on
wine-devel, so it should be good to go. Notice I'm sending the test
after the implementation to avoid todos.

Michael Mc Donnell
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