[PATCH 5/5] wined3d: Make the device parameter to wined3d_device_get_clip_plane() const.

Henri Verbeet hverbeet at codeweavers.com
Thu Sep 1 13:20:57 CDT 2011


---
 dlls/wined3d/device.c  |    2 +-
 include/wine/wined3d.h |    2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index dfa96f6..6ab48f0 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -2278,7 +2278,7 @@ HRESULT CDECL wined3d_device_set_clip_plane(struct wined3d_device *device, UINT
     return WINED3D_OK;
 }
 
-HRESULT CDECL wined3d_device_get_clip_plane(struct wined3d_device *device, UINT plane_idx, float *plane)
+HRESULT CDECL wined3d_device_get_clip_plane(const struct wined3d_device *device, UINT plane_idx, float *plane)
 {
     TRACE("device %p, plane_idx %u, plane %p.\n", device, plane_idx, plane);
 
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index e22feb5..b519348 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2208,7 +2208,7 @@ UINT __cdecl wined3d_device_get_available_texture_mem(const struct wined3d_devic
 HRESULT __cdecl wined3d_device_get_back_buffer(struct wined3d_device *device, UINT swapchain_idx,
         UINT backbuffer_idx, WINED3DBACKBUFFER_TYPE backbuffer_type, struct wined3d_surface **backbuffer);
 INT __cdecl wined3d_device_get_base_vertex_index(struct wined3d_device *device);
-HRESULT __cdecl wined3d_device_get_clip_plane(struct wined3d_device *device, UINT plane_idx, float *plane);
+HRESULT __cdecl wined3d_device_get_clip_plane(const struct wined3d_device *device, UINT plane_idx, float *plane);
 HRESULT __cdecl wined3d_device_get_clip_status(struct wined3d_device *device, WINED3DCLIPSTATUS *clip_status);
 HRESULT __cdecl wined3d_device_get_creation_parameters(struct wined3d_device *device,
         WINED3DDEVICE_CREATION_PARAMETERS *creation_parameters);
-- 
1.7.3.4




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