[PATCH 2/5] ddraw: Remove the unused "depthstencil" field from IDirectDrawImpl.

Henri Verbeet hverbeet at codeweavers.com
Sun Sep 11 15:25:39 CDT 2011


---
 dlls/ddraw/ddraw_private.h |    1 -
 dlls/ddraw/surface.c       |    6 +-----
 2 files changed, 1 insertions(+), 6 deletions(-)

diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h
index 2c3ab8f..065ef8a 100644
--- a/dlls/ddraw/ddraw_private.h
+++ b/dlls/ddraw/ddraw_private.h
@@ -113,7 +113,6 @@ struct IDirectDrawImpl
 
     /* Helpers for surface creation */
     IDirectDrawSurfaceImpl *tex_root;
-    BOOL                    depthstencil;
 
     /* For the dll unload cleanup code */
     struct list ddraw_list_entry;
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
index d70e355..10d9dc4 100644
--- a/dlls/ddraw/surface.c
+++ b/dlls/ddraw/surface.c
@@ -5184,12 +5184,8 @@ HRESULT ddraw_surface_init(IDirectDrawSurfaceImpl *surface, IDirectDrawImpl *ddr
         usage |= WINED3DUSAGE_OVERLAY;
     }
 
-    if (ddraw->depthstencil || (desc->ddsCaps.dwCaps & DDSCAPS_ZBUFFER))
-    {
-        /* The depth stencil creation callback sets this flag. Set the
-         * wined3d usage to let it know it's a depth/stencil surface. */
+    if (desc->ddsCaps.dwCaps & DDSCAPS_ZBUFFER)
         usage |= WINED3DUSAGE_DEPTHSTENCIL;
-    }
 
     if (desc->ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY)
     {
-- 
1.7.3.4




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