d3drm/tests: Make object_load_callback() static.

Francois Gouget fgouget at free.fr
Fri Apr 20 01:39:47 CDT 2012


---
 dlls/d3drm/tests/d3drm.c |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3drm/tests/d3drm.c b/dlls/d3drm/tests/d3drm.c
index 91e1c76..36ae19d 100644
--- a/dlls/d3drm/tests/d3drm.c
+++ b/dlls/d3drm/tests/d3drm.c
@@ -613,7 +613,7 @@ static const GUID* refiids[] =
     &IID_IDirect3DRMFrame
 };
 
-void __cdecl object_load_callback(LPDIRECT3DRMOBJECT object, REFIID objectguid, LPVOID arg)
+static void __cdecl object_load_callback(LPDIRECT3DRMOBJECT object, REFIID objectguid, LPVOID arg)
 {
     ok(object != NULL, "Arg 1 should not be null\n");
     ok(IsEqualGUID(objectguid, refiids[nb_objects]), "Arg 2 should is incorrect\n");
-- 
1.7.9.5




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