[PATCH 1/5] d3d8: Properly retrieve an interface pointer in IDirect3DDevice8Impl_GetIndices().
Henri Verbeet
hverbeet at codeweavers.com
Mon Apr 23 14:24:53 CDT 2012
---
dlls/d3d8/device.c | 4 +++-
1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index 7d7b454..3dfd8f4 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -2383,6 +2383,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_GetIndices(IDirect3DDevice8 *iface,
{
IDirect3DDevice8Impl *This = impl_from_IDirect3DDevice8(iface);
struct wined3d_buffer *retIndexData = NULL;
+ IDirect3DIndexBuffer8Impl *buffer_impl;
HRESULT hr;
TRACE("iface %p, buffer %p, base_vertex_index %p.\n", iface, ppIndexData, pBaseVertexIndex);
@@ -2397,7 +2398,8 @@ static HRESULT WINAPI IDirect3DDevice8Impl_GetIndices(IDirect3DDevice8 *iface,
hr = wined3d_device_get_index_buffer(This->wined3d_device, &retIndexData);
if (SUCCEEDED(hr) && retIndexData)
{
- *ppIndexData = wined3d_buffer_get_parent(retIndexData);
+ buffer_impl = wined3d_buffer_get_parent(retIndexData);
+ *ppIndexData = &buffer_impl->IDirect3DIndexBuffer8_iface;
IDirect3DIndexBuffer8_AddRef(*ppIndexData);
wined3d_buffer_decref(retIndexData);
} else {
--
1.7.3.4
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