[docs] [3/3] winedev: Grammar fixes that need confirmation that I'm not changing the intended meaning

Kevin Lyles kevinlyles at gmail.com
Mon Aug 13 23:47:36 CDT 2012


>From 4a9de635e0ca3eb91886bc369489fd745cc17eea Mon Sep 17 00:00:00 2001
From: Kevin Lyles <kevinlyles at gmail.com>
Date: Sun, 12 Aug 2012 20:41:11 -0500
Subject: winedev: Grammar fixes that need confirmation that I'm not
changing the intended meaning

---
 en/winedev-kernel.sgml |   12 +++++-------
 1 files changed, 5 insertions(+), 7 deletions(-)

diff --git a/en/winedev-kernel.sgml b/en/winedev-kernel.sgml
index a9a26ba..c36f6a7 100644
--- a/en/winedev-kernel.sgml
+++ b/en/winedev-kernel.sgml
@@ -2299,9 +2299,8 @@ if (res != ERROR_SUCCESS) return res;
 		    <entry>ScreenBufferSize</entry>
 		    <entry>0x1950</entry>
 		    <entry>
-		      The high word is the number of font cells in the height of
-		      the screen buffer, while the low word is the number of
-		      font cells in the width of the screen buffer.
+		      The high word is the height of the screen buffer (in font
+		      cells), and the low word is the width
 		    </entry>
 		  </row>
 		  <row>
@@ -2317,10 +2316,9 @@ if (res != ERROR_SUCCESS) return res;
 		    <entry>WindowSize</entry>
 		    <entry>0x1950</entry>
 		    <entry>
-		      The high word is the number of font cells in the height of
-		      the window, while the low word is the number of font cells
-		      in the width of the window.  This window is the visible
-		      part of the screen buffer: this implies that a screen
+		      The high word is the height of the window (in font cells),
+		      and the low word is the width.  The window is the visible
+		      part of the screen buffer; this implies that a screen
 		      buffer must always be bigger than its window, and that the
 		      screen buffer can be scrolled so that every cell of the
 		      screen buffer can be seen in the window.
-- 
1.7.8.6



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