[PATCH 3/5] wined3d: Print a more obvious message if a format doesn't have a corresponding GL internal format.
Henri Verbeet
hverbeet at codeweavers.com
Mon Jul 9 16:16:39 CDT 2012
---
dlls/wined3d/surface.c | 3 +++
1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 95a5072..2d37cdf 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -2661,6 +2661,9 @@ static void surface_allocate_surface(struct wined3d_surface *surface, const stru
internal = format->glInternal;
}
+ if (!internal)
+ FIXME("No GL internal format for format %s.\n", debug_d3dformat(format->id));
+
if (format->flags & WINED3DFMT_FLAG_HEIGHT_SCALE)
{
height *= format->height_scale.numerator;
--
1.7.8.6
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