gdi32: Remove an unused wgl debugging channel.

Francois Gouget fgouget at free.fr
Wed Jul 11 09:24:17 CDT 2012


---
 dlls/gdi32/opengl.c |    2 --
 1 file changed, 2 deletions(-)

diff --git a/dlls/gdi32/opengl.c b/dlls/gdi32/opengl.c
index 1db261e..cafe3c3 100644
--- a/dlls/gdi32/opengl.c
+++ b/dlls/gdi32/opengl.c
@@ -34,9 +34,7 @@
 #include "winternl.h"
 #include "winnt.h"
 #include "gdi_private.h"
-#include "wine/debug.h"
 
-WINE_DEFAULT_DEBUG_CHANNEL(wgl);
 
 static const WCHAR opengl32W[] = {'o','p','e','n','g','l','3','2','.','d','l','l',0};
 static HMODULE opengl32;
-- 
1.7.10.4



More information about the wine-patches mailing list