[PATCH 1/5] ddraw: Create surfaces with the correct mip level in device_parent_create_texture_surface().

Henri Verbeet hverbeet at codeweavers.com
Sun Jul 15 08:44:57 CDT 2012


I messed this up in e5bb2e7d8bcaf4bf1d1da28773ba19686232aeff.
---
 dlls/ddraw/ddraw.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index 2a44d1f..1963de2 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -5348,7 +5348,7 @@ static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_
     }
 
     /* FIXME: Validate that format, usage, pool, etc. really make sense. */
-    if (FAILED(hr = ddraw_create_surface(ddraw, &desc, &ddraw_surface, 0, tex_root->version)))
+    if (FAILED(hr = ddraw_create_surface(ddraw, &desc, &ddraw_surface, level, tex_root->version)))
         return hr;
 
 done:
-- 
1.7.8.6




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