d3d10: Make get_property_info() static.

Francois Gouget fgouget at free.fr
Mon Jul 23 11:40:44 CDT 2012


---
 dlls/d3d10/effect.c |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c
index cba50e2..8e3a556 100644
--- a/dlls/d3d10/effect.c
+++ b/dlls/d3d10/effect.c
@@ -954,7 +954,7 @@ static HRESULT parse_fx10_anonymous_shader(struct d3d10_effect *e, struct d3d10_
     return S_OK;
 }
 
-const struct d3d10_effect_state_property_info *get_property_info(UINT id)
+static const struct d3d10_effect_state_property_info *get_property_info(UINT id)
 {
     unsigned int i;
 
-- 
1.7.10.4




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