[6/6] d3drm: Improve IDirect3DRMViewportX_Render stub
André Hentschel
nerv at dawncrow.de
Thu Jul 26 09:42:02 CDT 2012
---
dlls/d3drm/viewport.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d3drm/viewport.c b/dlls/d3drm/viewport.c
index 320cc98..33fde1f 100644
--- a/dlls/d3drm/viewport.c
+++ b/dlls/d3drm/viewport.c
@@ -216,7 +216,7 @@ static HRESULT WINAPI IDirect3DRMViewportImpl_Render(IDirect3DRMViewport* iface,
FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
- return E_NOTIMPL;
+ return D3DRM_OK;
}
static HRESULT WINAPI IDirect3DRMViewportImpl_SetFront(IDirect3DRMViewport* iface, D3DVALUE front)
@@ -637,7 +637,7 @@ static HRESULT WINAPI IDirect3DRMViewport2Impl_Render(IDirect3DRMViewport2* ifac
FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
- return E_NOTIMPL;
+ return D3DRM_OK;
}
static HRESULT WINAPI IDirect3DRMViewport2Impl_SetFront(IDirect3DRMViewport2* iface, D3DVALUE front)
--
Best Regards, André Hentschel
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