[4/7] d3dx9/tests: Add basic tests for D3DXCreateRenderToSurface.
Józef Kucia
joseph.kucia at gmail.com
Tue Jun 5 05:05:42 CDT 2012
---
dlls/d3dx9_36/tests/core.c | 39 +++++++++++++++++++++++++++++++++++++++
1 files changed, 39 insertions(+), 0 deletions(-)
diff --git a/dlls/d3dx9_36/tests/core.c b/dlls/d3dx9_36/tests/core.c
index b7965d4..2ba56b5 100644
--- a/dlls/d3dx9_36/tests/core.c
+++ b/dlls/d3dx9_36/tests/core.c
@@ -446,6 +446,44 @@ static void test_ID3DXFont(IDirect3DDevice9 *device)
} else skip("Failed to create a ID3DXFont object\n");
}
+void test_D3DXCreateRenderToSurface(IDirect3DDevice9 *device)
+{
+ HRESULT hr;
+ ULONG ref_count;
+ ID3DXRenderToSurface *render = (void *)0xdeadbeef;
+
+ hr = D3DXCreateRenderToSurface(NULL /* device */, 256, 256, D3DFMT_A8R8G8B8, FALSE, D3DFMT_UNKNOWN, &render);
+ ok(hr == D3DERR_INVALIDCALL, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
+ ok(render == (void *)0xdeadbeef, "Got %p, expected %p\n", render, (void *)0xdeadbeef);
+
+ hr = D3DXCreateRenderToSurface(device, 256, 256, D3DFMT_A8R8G8B8, FALSE, D3DFMT_UNKNOWN, NULL /* out */);
+ ok(hr == D3DERR_INVALIDCALL, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
+
+ todo_wine {
+ hr = D3DXCreateRenderToSurface(device, 0 /* width */, 256, D3DFMT_A8R8G8B8, FALSE, D3DFMT_UNKNOWN, &render);
+ ok(hr == D3D_OK, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr, D3D_OK);
+ if (SUCCEEDED(hr)) ID3DXRenderToSurface_Release(render);
+
+ hr = D3DXCreateRenderToSurface(device, 256, 0 /* height */, D3DFMT_A8R8G8B8, FALSE, D3DFMT_UNKNOWN, &render);
+ ok(hr == D3D_OK, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr, D3D_OK);
+ if (SUCCEEDED(hr)) ID3DXRenderToSurface_Release(render);
+
+ hr = D3DXCreateRenderToSurface(device, 256, 256, D3DFMT_UNKNOWN /* format */, FALSE, D3DFMT_UNKNOWN, &render);
+ ok(hr == D3D_OK, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr, D3D_OK);
+ if (SUCCEEDED(hr)) ID3DXRenderToSurface_Release(render);
+
+ hr = D3DXCreateRenderToSurface(device, 0, 0, D3DFMT_UNKNOWN, FALSE, D3DFMT_UNKNOWN, &render);
+ ok(hr == D3D_OK, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr, D3D_OK);
+ if (SUCCEEDED(hr)) ID3DXRenderToSurface_Release(render);
+
+ /* check device ref count */
+ ref_count = get_ref((IUnknown *)device);
+ hr = D3DXCreateRenderToSurface(device, 0, 0, D3DFMT_UNKNOWN, FALSE, D3DFMT_UNKNOWN, &render);
+ check_ref((IUnknown *)device, ref_count + 1);
+ if (SUCCEEDED(hr)) ID3DXRenderToSurface_Release(render);
+ }
+}
+
START_TEST(core)
{
HWND wnd;
@@ -480,6 +518,7 @@ START_TEST(core)
test_ID3DXBuffer();
test_ID3DXSprite(device);
test_ID3DXFont(device);
+ test_D3DXCreateRenderToSurface(device);
check_release((IUnknown*)device, 0);
check_release((IUnknown*)d3d, 0);
--
1.7.8.6
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