d3dx9_36/tests: Make a couple of test functions static.

Francois Gouget fgouget at free.fr
Tue Jun 12 03:25:33 CDT 2012


---
 dlls/d3dx9_36/tests/core.c |    4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/d3dx9_36/tests/core.c b/dlls/d3dx9_36/tests/core.c
index 7f9ab44..ec7d40d 100644
--- a/dlls/d3dx9_36/tests/core.c
+++ b/dlls/d3dx9_36/tests/core.c
@@ -448,7 +448,7 @@ static void test_ID3DXFont(IDirect3DDevice9 *device)
     } else skip("Failed to create a ID3DXFont object\n");
 }
 
-void test_D3DXCreateRenderToSurface(IDirect3DDevice9 *device)
+static void test_D3DXCreateRenderToSurface(IDirect3DDevice9 *device)
 {
     int i;
     HRESULT hr;
@@ -885,7 +885,7 @@ static void test_ID3DXRenderToSurface(IDirect3DDevice9 *device)
     test_ID3DXRenderToSurface_device_state(device);
 }
 
-void test_D3DXCreateRenderToEnvMap(IDirect3DDevice9 *device)
+static void test_D3DXCreateRenderToEnvMap(IDirect3DDevice9 *device)
 {
     int i;
     HRESULT hr;
-- 
1.7.10




More information about the wine-patches mailing list