[PATCH 4/5] ddraw: Use wined3d_get_adapter_display_mode() in ddraw7_GetDisplayMode().
Henri Verbeet
hverbeet at codeweavers.com
Wed Jun 20 10:45:16 CDT 2012
---
dlls/ddraw/ddraw.c | 5 +----
1 files changed, 1 insertions(+), 4 deletions(-)
diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index f38734b..6424492 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -1421,10 +1421,7 @@ static HRESULT WINAPI ddraw7_GetDisplayMode(IDirectDraw7 *iface, DDSURFACEDESC2
return DDERR_INVALIDPARAMS;
}
- /* The necessary members of LPDDSURFACEDESC and LPDDSURFACEDESC2 are equal,
- * so one method can be used for all versions (Hopefully) */
- hr = wined3d_device_get_display_mode(ddraw->wined3d_device, 0, &mode);
- if (FAILED(hr))
+ if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode)))
{
ERR("Failed to get display mode, hr %#x.\n", hr);
wined3d_mutex_unlock();
--
1.7.3.4
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