[PATCH 2/9] d3drm: Fix identation.
Christian Costa
titan.costa at gmail.com
Fri Mar 9 04:55:10 CST 2012
---
dlls/d3drm/meshbuilder.c | 14 +++++++-------
1 files changed, 7 insertions(+), 7 deletions(-)
diff --git a/dlls/d3drm/meshbuilder.c b/dlls/d3drm/meshbuilder.c
index 39df1c6..9ca7cea 100644
--- a/dlls/d3drm/meshbuilder.c
+++ b/dlls/d3drm/meshbuilder.c
@@ -299,13 +299,13 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_QueryInterface(IDirect3DRMMesh
*ppvObject = NULL;
- if(IsEqualGUID(riid, &IID_IUnknown) ||
- IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder) ||
- IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder2))
+ if (IsEqualGUID(riid, &IID_IUnknown) ||
+ IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder) ||
+ IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder2))
{
*ppvObject = &This->IDirect3DRMMeshBuilder2_iface;
}
- else if(IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
+ else if (IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
{
*ppvObject = &This->IDirect3DRMMeshBuilder3_iface;
}
@@ -1151,7 +1151,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3*
if (hr != DXFILE_OK)
goto end;
- hr = IDirectXFileObject_QueryInterface(pObject, &IID_IDirectXFileData, (void**)&pData2);
+ hr = IDirectXFileObject_QueryInterface(pObject, &IID_IDirectXFileData, (void**)&pData2);
IDirectXFileObject_Release(pObject);
if (hr != DXFILE_OK)
goto end;
@@ -1181,7 +1181,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3*
This->pNormals = HeapAlloc(GetProcessHeap(), 0, This->nb_normals * sizeof(D3DVECTOR));
memcpy(This->pNormals, ptr + sizeof(DWORD), This->nb_normals * sizeof(D3DVECTOR));
}
- else if(!IsEqualGUID(pGuid, &TID_D3DRMMeshTextureCoords))
+ else if (!IsEqualGUID(pGuid, &TID_D3DRMMeshTextureCoords))
{
hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
if (hr != DXFILE_OK)
@@ -1195,7 +1195,7 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3*
memcpy(This->pCoords2d, ptr + sizeof(DWORD), This->nb_coords2d * sizeof(Coords2d));
}
- else if(!IsEqualGUID(pGuid, &TID_D3DRMMeshMaterialList))
+ else if (!IsEqualGUID(pGuid, &TID_D3DRMMeshMaterialList))
{
FIXME("MeshMaterialList not supported yet, ignoring...\n");
}
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