[1/3] msi: Remove a workaround for missing Windows Script interfaces.
Hans Leidekker
hans at codeweavers.com
Tue May 1 05:38:27 CDT 2012
---
dlls/msi/script.c | 8 +-------
1 file changed, 1 insertion(+), 7 deletions(-)
diff --git a/dlls/msi/script.c b/dlls/msi/script.c
index 27bbee1..e157c6d 100644
--- a/dlls/msi/script.c
+++ b/dlls/msi/script.c
@@ -88,10 +88,7 @@ DWORD call_script(MSIHANDLE hPackage, INT type, LPCWSTR script, LPCWSTR function
DISPID dispid;
CLSID clsid;
VARIANT var;
-
- /* Return success by default (if Windows Script not installed) - not native behavior. This
- * should be here until we implement wine scripting. */
- DWORD ret = ERROR_SUCCESS;
+ DWORD ret = ERROR_INSTALL_FAILURE;
CoInitialize(NULL);
@@ -126,9 +123,6 @@ DWORD call_script(MSIHANDLE hPackage, INT type, LPCWSTR script, LPCWSTR function
goto done;
}
- /* If we got this far, Windows Script is installed, so don't return success by default anymore */
- ret = ERROR_INSTALL_FAILURE;
-
/* Get the IActiveScriptParse engine interface */
hr = IActiveScript_QueryInterface(pActiveScript, &IID_IActiveScriptParse, (void **)&pActiveScriptParse);
if (FAILED(hr)) goto done;
--
1.7.10
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