[PATCH 3/5] d3drm: Display new ref in trace for AddRef and Release for IDirect3DRMMesh.

Christian Costa titan.costa at gmail.com
Thu May 17 03:09:48 CDT 2012


---
 dlls/d3drm/meshbuilder.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/d3drm/meshbuilder.c b/dlls/d3drm/meshbuilder.c
index c84ccb8..38a38e8 100644
--- a/dlls/d3drm/meshbuilder.c
+++ b/dlls/d3drm/meshbuilder.c
@@ -2149,7 +2149,7 @@ static ULONG WINAPI IDirect3DRMMeshImpl_AddRef(IDirect3DRMMesh* iface)
     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
     ULONG ref = InterlockedIncrement(&This->ref);
 
-    TRACE("(%p): AddRef from %d\n", This, ref - 1);
+    TRACE("(%p)->(): new ref = %d\n", This, ref);
 
     return ref;
 }
@@ -2159,7 +2159,7 @@ static ULONG WINAPI IDirect3DRMMeshImpl_Release(IDirect3DRMMesh* iface)
     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
     ULONG ref = InterlockedDecrement(&This->ref);
 
-    TRACE("(%p): ReleaseRef to %d\n", This, ref);
+    TRACE("(%p)->(): new ref = %d\n", This, ref);
 
     if (!ref)
         HeapFree(GetProcessHeap(), 0, This);




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