[PATCH 3/5] d3drm: Display new ref in trace for AddRef and Release for IDirect3DRMMesh.
Christian Costa
titan.costa at gmail.com
Thu May 17 03:09:48 CDT 2012
---
dlls/d3drm/meshbuilder.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d3drm/meshbuilder.c b/dlls/d3drm/meshbuilder.c
index c84ccb8..38a38e8 100644
--- a/dlls/d3drm/meshbuilder.c
+++ b/dlls/d3drm/meshbuilder.c
@@ -2149,7 +2149,7 @@ static ULONG WINAPI IDirect3DRMMeshImpl_AddRef(IDirect3DRMMesh* iface)
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
ULONG ref = InterlockedIncrement(&This->ref);
- TRACE("(%p): AddRef from %d\n", This, ref - 1);
+ TRACE("(%p)->(): new ref = %d\n", This, ref);
return ref;
}
@@ -2159,7 +2159,7 @@ static ULONG WINAPI IDirect3DRMMeshImpl_Release(IDirect3DRMMesh* iface)
IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
ULONG ref = InterlockedDecrement(&This->ref);
- TRACE("(%p): ReleaseRef to %d\n", This, ref);
+ TRACE("(%p)->(): new ref = %d\n", This, ref);
if (!ref)
HeapFree(GetProcessHeap(), 0, This);
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