d3drm: Make load_data() static.
Francois Gouget
fgouget at free.fr
Sun May 20 10:51:37 CDT 2012
---
dlls/d3drm/d3drm.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3drm/d3drm.c b/dlls/d3drm/d3drm.c
index f13effc..31edd46 100644
--- a/dlls/d3drm/d3drm.c
+++ b/dlls/d3drm/d3drm.c
@@ -1255,7 +1255,7 @@ static HRESULT WINAPI IDirect3DRM3Impl_EnumerateObjects(IDirect3DRM3* iface, D3D
return E_NOTIMPL;
}
-HRESULT load_data(IDirect3DRM3* iface, LPDIRECTXFILEDATA data_object, LPIID* GUIDs, DWORD nb_GUIDs, D3DRMLOADCALLBACK LoadProc,
+static HRESULT load_data(IDirect3DRM3* iface, LPDIRECTXFILEDATA data_object, LPIID* GUIDs, DWORD nb_GUIDs, D3DRMLOADCALLBACK LoadProc,
LPVOID ArgLP, D3DRMLOADTEXTURECALLBACK LoadTextureProc, LPVOID ArgLTP, LPDIRECT3DRMFRAME3 parent_frame)
{
HRESULT ret = D3DRMERR_BADOBJECT;
--
1.7.10
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