[PATCH 5/5] d3d8: Get rid of IDirect3DVolume8Impl.

Henri Verbeet hverbeet at codeweavers.com
Wed May 23 11:14:34 CDT 2012


---
 dlls/d3d8/d3d8_private.h |   17 +----
 dlls/d3d8/device.c       |    2 +-
 dlls/d3d8/texture.c      |    6 +-
 dlls/d3d8/volume.c       |  156 +++++++++++++++++++++++----------------------
 4 files changed, 88 insertions(+), 93 deletions(-)

diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h
index c9c604d..13fb707 100644
--- a/dlls/d3d8/d3d8_private.h
+++ b/dlls/d3d8/d3d8_private.h
@@ -100,8 +100,6 @@
 
 void fixup_caps(WINED3DCAPS *pWineCaps) DECLSPEC_HIDDEN;
 
-typedef struct IDirect3DVolume8Impl IDirect3DVolume8Impl;
-
 struct d3d8
 {
     IDirect3D8 IDirect3D8_iface;
@@ -168,23 +166,16 @@ struct d3d8_device
 HRESULT device_init(struct d3d8_device *device, struct d3d8 *parent, struct wined3d *wined3d, UINT adapter,
         D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters) DECLSPEC_HIDDEN;
 
-/* ---------------- */
-/* IDirect3DVolume8 */
-/* ---------------- */
-
-/*****************************************************************************
- * IDirect3DVolume8 implementation structure
- */
-struct IDirect3DVolume8Impl
+struct d3d8_volume
 {
-    IDirect3DVolume8    IDirect3DVolume8_iface;
-    LONG                ref;
+    IDirect3DVolume8 IDirect3DVolume8_iface;
+    LONG refcount;
     struct wined3d_volume *wined3d_volume;
     IUnknown *container;
     IUnknown *forwardReference;
 };
 
-HRESULT volume_init(IDirect3DVolume8Impl *volume, struct d3d8_device *device, UINT width, UINT height,
+HRESULT volume_init(struct d3d8_volume *volume, struct d3d8_device *device, UINT width, UINT height,
         UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool) DECLSPEC_HIDDEN;
 
 struct d3d8_swapchain
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index ddf5c1f..1ec011b 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -2902,7 +2902,7 @@ static HRESULT CDECL device_parent_create_volume(struct wined3d_device_parent *d
         enum wined3d_pool pool, DWORD usage, struct wined3d_volume **volume)
 {
     struct d3d8_device *device = device_from_device_parent(device_parent);
-    IDirect3DVolume8Impl *object;
+    struct d3d8_volume *object;
     HRESULT hr;
 
     TRACE("device_parent %p, container_parent %p, width %u, height %u, depth %u, "
diff --git a/dlls/d3d8/texture.c b/dlls/d3d8/texture.c
index 032a13b..6b5f95c 100644
--- a/dlls/d3d8/texture.c
+++ b/dlls/d3d8/texture.c
@@ -1031,7 +1031,7 @@ static HRESULT WINAPI d3d8_texture_3d_GetVolumeLevel(IDirect3DVolumeTexture8 *if
 {
     struct d3d8_texture *texture = impl_from_IDirect3DVolumeTexture8(iface);
     struct wined3d_resource *sub_resource;
-    IDirect3DVolume8Impl *volume_impl;
+    struct d3d8_volume *volume_impl;
 
     TRACE("iface %p, level %u, volume %p.\n", iface, level, volume);
 
@@ -1055,7 +1055,7 @@ static HRESULT WINAPI d3d8_texture_3d_LockBox(IDirect3DVolumeTexture8 *iface,
 {
     struct d3d8_texture *texture = impl_from_IDirect3DVolumeTexture8(iface);
     struct wined3d_resource *sub_resource;
-    IDirect3DVolume8Impl *volume_impl;
+    struct d3d8_volume *volume_impl;
     HRESULT hr;
 
     TRACE("iface %p, level %u, locked_box %p, box %p, flags %#x.\n",
@@ -1078,7 +1078,7 @@ static HRESULT WINAPI d3d8_texture_3d_UnlockBox(IDirect3DVolumeTexture8 *iface,
 {
     struct d3d8_texture *texture = impl_from_IDirect3DVolumeTexture8(iface);
     struct wined3d_resource *sub_resource;
-    IDirect3DVolume8Impl *volume_impl;
+    struct d3d8_volume *volume_impl;
     HRESULT hr;
 
     TRACE("iface %p, level %u.\n", iface, level);
diff --git a/dlls/d3d8/volume.c b/dlls/d3d8/volume.c
index d622198..5c77193 100644
--- a/dlls/d3d8/volume.c
+++ b/dlls/d3d8/volume.c
@@ -23,50 +23,52 @@
 
 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
 
-static inline IDirect3DVolume8Impl *impl_from_IDirect3DVolume8(IDirect3DVolume8 *iface)
+static inline struct d3d8_volume *impl_from_IDirect3DVolume8(IDirect3DVolume8 *iface)
 {
-    return CONTAINING_RECORD(iface, IDirect3DVolume8Impl, IDirect3DVolume8_iface);
+    return CONTAINING_RECORD(iface, struct d3d8_volume, IDirect3DVolume8_iface);
 }
 
-static HRESULT WINAPI IDirect3DVolume8Impl_QueryInterface(IDirect3DVolume8 *iface, REFIID riid,
-        void **ppobj)
+static HRESULT WINAPI d3d8_volume_QueryInterface(IDirect3DVolume8 *iface, REFIID riid, void **out)
 {
-    TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
+    TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), out);
 
     if (IsEqualGUID(riid, &IID_IDirect3DVolume8)
             || IsEqualGUID(riid, &IID_IUnknown))
     {
         IUnknown_AddRef(iface);
-        *ppobj = iface;
+        *out = iface;
         return S_OK;
     }
 
     WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
 
-    *ppobj = NULL;
+    *out = NULL;
     return E_NOINTERFACE;
 }
 
-static ULONG WINAPI IDirect3DVolume8Impl_AddRef(IDirect3DVolume8 *iface)
+static ULONG WINAPI d3d8_volume_AddRef(IDirect3DVolume8 *iface)
 {
-    IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
+    struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
 
     TRACE("iface %p.\n", iface);
 
-    if (This->forwardReference) {
+    if (volume->forwardReference)
+    {
         /* Forward to the containerParent */
-        TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
-        return IUnknown_AddRef(This->forwardReference);
-    } else {
+        TRACE("Forwarding to %p,\n", volume->forwardReference);
+        return IUnknown_AddRef(volume->forwardReference);
+    }
+    else
+    {
         /* No container, handle our own refcounting */
-        ULONG ref = InterlockedIncrement(&This->ref);
+        ULONG ref = InterlockedIncrement(&volume->refcount);
 
         TRACE("%p increasing refcount to %u.\n", iface, ref);
 
         if (ref == 1)
         {
             wined3d_mutex_lock();
-            wined3d_volume_incref(This->wined3d_volume);
+            wined3d_volume_incref(volume->wined3d_volume);
             wined3d_mutex_unlock();
         }
 
@@ -74,26 +76,29 @@ static ULONG WINAPI IDirect3DVolume8Impl_AddRef(IDirect3DVolume8 *iface)
     }
 }
 
-static ULONG WINAPI IDirect3DVolume8Impl_Release(IDirect3DVolume8 *iface)
+static ULONG WINAPI d3d8_volume_Release(IDirect3DVolume8 *iface)
 {
-    IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
+    struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
 
     TRACE("iface %p.\n", iface);
 
-    if (This->forwardReference) {
+    if (volume->forwardReference)
+    {
         /* Forward to the containerParent */
-        TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
-        return IUnknown_Release(This->forwardReference);
+        TRACE("Forwarding to %p.\n", volume->forwardReference);
+        return IUnknown_Release(volume->forwardReference);
     }
-    else {
+    else
+    {
         /* No container, handle our own refcounting */
-        ULONG ref = InterlockedDecrement(&This->ref);
+        ULONG ref = InterlockedDecrement(&volume->refcount);
 
         TRACE("%p decreasing refcount to %u.\n", iface, ref);
 
-        if (ref == 0) {
+        if (!ref)
+        {
             wined3d_mutex_lock();
-            wined3d_volume_decref(This->wined3d_volume);
+            wined3d_volume_decref(volume->wined3d_volume);
             wined3d_mutex_unlock();
         }
 
@@ -101,16 +106,15 @@ static ULONG WINAPI IDirect3DVolume8Impl_Release(IDirect3DVolume8 *iface)
     }
 }
 
-static HRESULT WINAPI IDirect3DVolume8Impl_GetDevice(IDirect3DVolume8 *iface,
-        IDirect3DDevice8 **device)
+static HRESULT WINAPI d3d8_volume_GetDevice(IDirect3DVolume8 *iface, IDirect3DDevice8 **device)
 {
-    IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
+    struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
     IDirect3DResource8 *resource;
     HRESULT hr;
 
     TRACE("iface %p, device %p.\n", iface, device);
 
-    hr = IUnknown_QueryInterface(This->forwardReference, &IID_IDirect3DResource8, (void **)&resource);
+    hr = IUnknown_QueryInterface(volume->forwardReference, &IID_IDirect3DResource8, (void **)&resource);
     if (SUCCEEDED(hr))
     {
         hr = IDirect3DResource8_GetDevice(resource, device);
@@ -122,86 +126,86 @@ static HRESULT WINAPI IDirect3DVolume8Impl_GetDevice(IDirect3DVolume8 *iface,
     return hr;
 }
 
-static HRESULT WINAPI IDirect3DVolume8Impl_SetPrivateData(IDirect3DVolume8 *iface, REFGUID refguid,
-        const void *pData, DWORD SizeOfData, DWORD Flags)
+static HRESULT WINAPI d3d8_volume_SetPrivateData(IDirect3DVolume8 *iface, REFGUID guid,
+        const void *data, DWORD data_size, DWORD flags)
 {
-    IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
+    struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
     struct wined3d_resource *resource;
     HRESULT hr;
 
     TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
-            iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
+            iface, debugstr_guid(guid), data, data_size, flags);
 
     wined3d_mutex_lock();
-    resource = wined3d_volume_get_resource(This->wined3d_volume);
-    hr = wined3d_resource_set_private_data(resource, refguid, pData, SizeOfData, Flags);
+    resource = wined3d_volume_get_resource(volume->wined3d_volume);
+    hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
     wined3d_mutex_unlock();
 
     return hr;
 }
 
-static HRESULT WINAPI IDirect3DVolume8Impl_GetPrivateData(IDirect3DVolume8 *iface, REFGUID  refguid,
-        void *pData, DWORD *pSizeOfData)
+static HRESULT WINAPI d3d8_volume_GetPrivateData(IDirect3DVolume8 *iface, REFGUID  guid,
+        void *data, DWORD *data_size)
 {
-    IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
+    struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
     struct wined3d_resource *resource;
     HRESULT hr;
 
     TRACE("iface %p, guid %s, data %p, data_size %p.\n",
-            iface, debugstr_guid(refguid), pData, pSizeOfData);
+            iface, debugstr_guid(guid), data, data_size);
 
     wined3d_mutex_lock();
-    resource = wined3d_volume_get_resource(This->wined3d_volume);
-    hr = wined3d_resource_get_private_data(resource, refguid, pData, pSizeOfData);
+    resource = wined3d_volume_get_resource(volume->wined3d_volume);
+    hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
     wined3d_mutex_unlock();
 
     return hr;
 }
 
-static HRESULT WINAPI IDirect3DVolume8Impl_FreePrivateData(IDirect3DVolume8 *iface, REFGUID refguid)
+static HRESULT WINAPI d3d8_volume_FreePrivateData(IDirect3DVolume8 *iface, REFGUID guid)
 {
-    IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
+    struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
     struct wined3d_resource *resource;
     HRESULT hr;
 
-    TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
+    TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
 
     wined3d_mutex_lock();
-    resource = wined3d_volume_get_resource(This->wined3d_volume);
-    hr = wined3d_resource_free_private_data(resource, refguid);
+    resource = wined3d_volume_get_resource(volume->wined3d_volume);
+    hr = wined3d_resource_free_private_data(resource, guid);
     wined3d_mutex_unlock();
 
     return hr;
 }
 
-static HRESULT WINAPI IDirect3DVolume8Impl_GetContainer(IDirect3DVolume8 *iface, REFIID riid,
-        void **ppContainer)
+static HRESULT WINAPI d3d8_volume_GetContainer(IDirect3DVolume8 *iface, REFIID riid, void **container)
 {
-    IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
+    struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
     HRESULT res;
 
     TRACE("iface %p, riid %s, container %p.\n",
-            iface, debugstr_guid(riid), ppContainer);
+            iface, debugstr_guid(riid), container);
 
-    if (!This->container) return E_NOINTERFACE;
+    if (!volume->container)
+        return E_NOINTERFACE;
 
-    res = IUnknown_QueryInterface(This->container, riid, ppContainer);
+    res = IUnknown_QueryInterface(volume->container, riid, container);
 
-    TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
+    TRACE("Returning %p.\n", *container);
 
     return res;
 }
 
-static HRESULT WINAPI IDirect3DVolume8Impl_GetDesc(IDirect3DVolume8 *iface, D3DVOLUME_DESC *desc)
+static HRESULT WINAPI d3d8_volume_GetDesc(IDirect3DVolume8 *iface, D3DVOLUME_DESC *desc)
 {
-    IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
+    struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
     struct wined3d_resource_desc wined3d_desc;
     struct wined3d_resource *wined3d_resource;
 
     TRACE("iface %p, desc %p.\n", iface, desc);
 
     wined3d_mutex_lock();
-    wined3d_resource = wined3d_volume_get_resource(This->wined3d_volume);
+    wined3d_resource = wined3d_volume_get_resource(volume->wined3d_volume);
     wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
     wined3d_mutex_unlock();
 
@@ -217,10 +221,10 @@ static HRESULT WINAPI IDirect3DVolume8Impl_GetDesc(IDirect3DVolume8 *iface, D3DV
     return D3D_OK;
 }
 
-static HRESULT WINAPI IDirect3DVolume8Impl_LockBox(IDirect3DVolume8 *iface,
+static HRESULT WINAPI d3d8_volume_LockBox(IDirect3DVolume8 *iface,
         D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags)
 {
-    IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
+    struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
     struct wined3d_map_desc map_desc;
     HRESULT hr;
 
@@ -228,7 +232,7 @@ static HRESULT WINAPI IDirect3DVolume8Impl_LockBox(IDirect3DVolume8 *iface,
             iface, locked_box, box, flags);
 
     wined3d_mutex_lock();
-    hr = wined3d_volume_map(This->wined3d_volume, &map_desc, (const struct wined3d_box *)box, flags);
+    hr = wined3d_volume_map(volume->wined3d_volume, &map_desc, (const struct wined3d_box *)box, flags);
     wined3d_mutex_unlock();
 
     locked_box->RowPitch = map_desc.row_pitch;
@@ -238,35 +242,35 @@ static HRESULT WINAPI IDirect3DVolume8Impl_LockBox(IDirect3DVolume8 *iface,
     return hr;
 }
 
-static HRESULT WINAPI IDirect3DVolume8Impl_UnlockBox(IDirect3DVolume8 *iface)
+static HRESULT WINAPI d3d8_volume_UnlockBox(IDirect3DVolume8 *iface)
 {
-    IDirect3DVolume8Impl *This = impl_from_IDirect3DVolume8(iface);
+    struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
     HRESULT hr;
 
     TRACE("iface %p.\n", iface);
 
     wined3d_mutex_lock();
-    hr = wined3d_volume_unmap(This->wined3d_volume);
+    hr = wined3d_volume_unmap(volume->wined3d_volume);
     wined3d_mutex_unlock();
 
     return hr;
 }
 
-static const IDirect3DVolume8Vtbl Direct3DVolume8_Vtbl =
+static const IDirect3DVolume8Vtbl d3d8_volume_vtbl =
 {
     /* IUnknown */
-    IDirect3DVolume8Impl_QueryInterface,
-    IDirect3DVolume8Impl_AddRef,
-    IDirect3DVolume8Impl_Release,
+    d3d8_volume_QueryInterface,
+    d3d8_volume_AddRef,
+    d3d8_volume_Release,
     /* IDirect3DVolume8 */
-    IDirect3DVolume8Impl_GetDevice,
-    IDirect3DVolume8Impl_SetPrivateData,
-    IDirect3DVolume8Impl_GetPrivateData,
-    IDirect3DVolume8Impl_FreePrivateData,
-    IDirect3DVolume8Impl_GetContainer,
-    IDirect3DVolume8Impl_GetDesc,
-    IDirect3DVolume8Impl_LockBox,
-    IDirect3DVolume8Impl_UnlockBox
+    d3d8_volume_GetDevice,
+    d3d8_volume_SetPrivateData,
+    d3d8_volume_GetPrivateData,
+    d3d8_volume_FreePrivateData,
+    d3d8_volume_GetContainer,
+    d3d8_volume_GetDesc,
+    d3d8_volume_LockBox,
+    d3d8_volume_UnlockBox,
 };
 
 static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent)
@@ -279,13 +283,13 @@ static const struct wined3d_parent_ops d3d8_volume_wined3d_parent_ops =
     volume_wined3d_object_destroyed,
 };
 
-HRESULT volume_init(IDirect3DVolume8Impl *volume, struct d3d8_device *device, UINT width, UINT height,
+HRESULT volume_init(struct d3d8_volume *volume, struct d3d8_device *device, UINT width, UINT height,
         UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool)
 {
     HRESULT hr;
 
-    volume->IDirect3DVolume8_iface.lpVtbl = &Direct3DVolume8_Vtbl;
-    volume->ref = 1;
+    volume->IDirect3DVolume8_iface.lpVtbl = &d3d8_volume_vtbl;
+    volume->refcount = 1;
 
     hr = wined3d_volume_create(device->wined3d_device, width, height, depth, usage,
             format, pool, volume, &d3d8_volume_wined3d_parent_ops, &volume->wined3d_volume);
-- 
1.7.3.4




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