[PATCH 1/5] ddraw: Avoid LPDIRECT3DDEVICE2.
Henri Verbeet
hverbeet at codeweavers.com
Wed Nov 14 16:05:56 CST 2012
---
include/d3d.h | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/include/d3d.h b/include/d3d.h
index 5a8f576..4bec630 100644
--- a/include/d3d.h
+++ b/include/d3d.h
@@ -496,7 +496,7 @@ DECLARE_INTERFACE_(IDirect3DMaterial2,IUnknown)
/*** IDirect3DMaterial2 methods ***/
STDMETHOD(SetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
STDMETHOD(GetMaterial)(THIS_ LPD3DMATERIAL lpMat) PURE;
- STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2 lpDirect3DDevice2, LPD3DMATERIALHANDLE lpHandle) PURE;
+ STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice2 *device, D3DMATERIALHANDLE *handle) PURE;
};
#undef INTERFACE
@@ -614,7 +614,7 @@ DECLARE_INTERFACE_(IDirect3DTexture2,IUnknown)
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DTexture2 methods ***/
- STDMETHOD(GetHandle)(THIS_ LPDIRECT3DDEVICE2 lpDirect3DDevice2, LPD3DTEXTUREHANDLE lpHandle) PURE;
+ STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice2 *device, D3DTEXTUREHANDLE *handle) PURE;
STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE;
STDMETHOD(Load)(THIS_ IDirect3DTexture2 *texture) PURE;
};
--
1.7.8.6
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