[05/10] windowscodecs: Implement IWICColorContext::InitializeFromMemory.
Hans Leidekker
hans at codeweavers.com
Thu Nov 15 07:07:49 CST 2012
---
dlls/windowscodecs/colorcontext.c | 22 ++++++++++++++++++++--
1 file changed, 20 insertions(+), 2 deletions(-)
diff --git a/dlls/windowscodecs/colorcontext.c b/dlls/windowscodecs/colorcontext.c
index 1c772c0..2678fc2 100644
--- a/dlls/windowscodecs/colorcontext.c
+++ b/dlls/windowscodecs/colorcontext.c
@@ -37,6 +37,8 @@ typedef struct ColorContext {
IWICColorContext IWICColorContext_iface;
LONG ref;
WICColorContextType type;
+ BYTE *profile;
+ UINT profile_len;
} ColorContext;
static inline ColorContext *impl_from_IWICColorContext(IWICColorContext *iface)
@@ -86,6 +88,7 @@ static ULONG WINAPI ColorContext_Release(IWICColorContext *iface)
if (ref == 0)
{
+ HeapFree(GetProcessHeap(), 0, This->profile);
HeapFree(GetProcessHeap(), 0, This);
}
@@ -102,8 +105,21 @@ static HRESULT WINAPI ColorContext_InitializeFromFilename(IWICColorContext *ifac
static HRESULT WINAPI ColorContext_InitializeFromMemory(IWICColorContext *iface,
const BYTE *pbBuffer, UINT cbBufferSize)
{
- FIXME("(%p,%p,%u)\n", iface, pbBuffer, cbBufferSize);
- return E_NOTIMPL;
+ ColorContext *This = impl_from_IWICColorContext(iface);
+ TRACE("(%p,%p,%u)\n", iface, pbBuffer, cbBufferSize);
+
+ if (This->type != WICColorContextUninitialized)
+ return WINCODEC_ERR_WRONGSTATE;
+
+ HeapFree(GetProcessHeap(), 0, This->profile);
+ if (!(This->profile = HeapAlloc(GetProcessHeap(), 0, cbBufferSize)))
+ return E_OUTOFMEMORY;
+
+ memcpy(This->profile, pbBuffer, cbBufferSize);
+ This->profile_len = cbBufferSize;
+ This->type = WICColorContextProfile;
+
+ return S_OK;
}
static HRESULT WINAPI ColorContext_InitializeFromExifColorSpace(IWICColorContext *iface,
@@ -159,6 +175,8 @@ HRESULT ColorContext_Create(IWICColorContext **colorcontext)
This->IWICColorContext_iface.lpVtbl = &ColorContext_Vtbl;
This->ref = 1;
This->type = 0;
+ This->profile = NULL;
+ This->profile_len = 0;
*colorcontext = &This->IWICColorContext_iface;
--
1.7.10.4
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