[PATCH 1/5] d3drm: Avoid LPDIRECT3DVIEWPORT.
Henri Verbeet
hverbeet at codeweavers.com
Tue Nov 20 15:40:18 CST 2012
---
dlls/d3drm/viewport.c | 8 ++++----
include/d3drmobj.h | 4 ++--
2 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/dlls/d3drm/viewport.c b/dlls/d3drm/viewport.c
index fb93dc6..75eb225 100644
--- a/dlls/d3drm/viewport.c
+++ b/dlls/d3drm/viewport.c
@@ -448,8 +448,8 @@ static D3DRMPROJECTIONTYPE WINAPI IDirect3DRMViewportImpl_GetProjection(IDirect3
return IDirect3DRMViewport2_GetProjection(&This->IDirect3DRMViewport2_iface);
}
-static HRESULT WINAPI IDirect3DRMViewportImpl_GetDirect3DViewport(IDirect3DRMViewport* iface,
- LPDIRECT3DVIEWPORT * viewport)
+static HRESULT WINAPI IDirect3DRMViewportImpl_GetDirect3DViewport(IDirect3DRMViewport *iface,
+ IDirect3DViewport **viewport)
{
IDirect3DRMViewportImpl *This = impl_from_IDirect3DRMViewport(iface);
@@ -883,8 +883,8 @@ static D3DRMPROJECTIONTYPE WINAPI IDirect3DRMViewport2Impl_GetProjection(IDirect
return This->projection;
}
-static HRESULT WINAPI IDirect3DRMViewport2Impl_GetDirect3DViewport(IDirect3DRMViewport2* iface,
- LPDIRECT3DVIEWPORT * viewport)
+static HRESULT WINAPI IDirect3DRMViewport2Impl_GetDirect3DViewport(IDirect3DRMViewport2 *iface,
+ IDirect3DViewport **viewport)
{
IDirect3DRMViewportImpl *This = impl_from_IDirect3DRMViewport2(iface);
diff --git a/include/d3drmobj.h b/include/d3drmobj.h
index 3bafd9d..2265b56 100644
--- a/include/d3drmobj.h
+++ b/include/d3drmobj.h
@@ -835,7 +835,7 @@ DECLARE_INTERFACE_(IDirect3DRMViewport,IDirect3DRMObject)
STDMETHOD_(D3DVALUE, GetBack)(THIS) PURE;
STDMETHOD_(D3DVALUE, GetFront)(THIS) PURE;
STDMETHOD_(D3DRMPROJECTIONTYPE, GetProjection)(THIS) PURE;
- STDMETHOD(GetDirect3DViewport)(THIS_ LPDIRECT3DVIEWPORT *) PURE;
+ STDMETHOD(GetDirect3DViewport)(THIS_ IDirect3DViewport **viewport) PURE;
};
#undef INTERFACE
@@ -975,7 +975,7 @@ DECLARE_INTERFACE_(IDirect3DRMViewport2,IDirect3DRMObject)
STDMETHOD_(D3DVALUE, GetBack)(THIS) PURE;
STDMETHOD_(D3DVALUE, GetFront)(THIS) PURE;
STDMETHOD_(D3DRMPROJECTIONTYPE, GetProjection)(THIS) PURE;
- STDMETHOD(GetDirect3DViewport)(THIS_ LPDIRECT3DVIEWPORT *) PURE;
+ STDMETHOD(GetDirect3DViewport)(THIS_ IDirect3DViewport **viewport) PURE;
STDMETHOD(TransformVectors)(THIS_ DWORD NumVectors, LPD3DRMVECTOR4D pDstVectors,
LPD3DVECTOR pSrcVectors) PURE;
STDMETHOD(InverseTransformVectors)(THIS_ DWORD NumVectors, LPD3DVECTOR pDstVectors,
--
1.7.8.6
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