opengl32: Remove unused variable
Andrew Talbot
andrew.talbot at talbotville.com
Sat Nov 24 15:09:46 CST 2012
Changelog:
opengl32: Remove unused variable.
diff --git a/dlls/opengl32/wgl.c b/dlls/opengl32/wgl.c
index 798a0e5..1317ff5 100644
--- a/dlls/opengl32/wgl.c
+++ b/dlls/opengl32/wgl.c
@@ -43,8 +43,6 @@
WINE_DEFAULT_DEBUG_CHANNEL(wgl);
WINE_DECLARE_DEBUG_CHANNEL(fps);
-static HMODULE opengl32_handle;
-
extern struct opengl_funcs null_opengl_funcs;
/* handle management */
@@ -1719,7 +1717,6 @@ BOOL WINAPI DllMain( HINSTANCE hinst, DWORD reason, LPVOID reserved )
switch(reason)
{
case DLL_PROCESS_ATTACH:
- opengl32_handle = hinst;
DisableThreadLibraryCalls(hinst);
NtCurrentTeb()->glTable = &null_opengl_funcs;
break;
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