[PATCH 2/5] wined3d: Replace the face and level parameters to device_parent_create_texture_surface() with the sub-resource index.
Henri Verbeet
hverbeet at codeweavers.com
Wed Oct 24 14:23:36 CDT 2012
---
dlls/d3d10core/device.c | 6 +++---
dlls/d3d8/device.c | 6 +++---
dlls/d3d9/device.c | 6 +++---
dlls/ddraw/ddraw.c | 8 ++++----
dlls/wined3d/texture.c | 8 ++++----
include/wine/wined3d.h | 2 +-
6 files changed, 18 insertions(+), 18 deletions(-)
diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c
index cd2d710..8dd5b95 100644
--- a/dlls/d3d10core/device.c
+++ b/dlls/d3d10core/device.c
@@ -1440,13 +1440,13 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_parent *device_parent,
void *container_parent, UINT width, UINT height, enum wined3d_format_id format, DWORD usage,
- enum wined3d_pool pool, UINT level, enum wined3d_cubemap_face face, struct wined3d_surface **surface)
+ enum wined3d_pool pool, UINT sub_resource_idx, struct wined3d_surface **surface)
{
struct d3d10_device *device = device_from_wined3d_device_parent(device_parent);
TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, usage %#x,\n"
- "\tpool %#x, level %u, face %u, surface %p.\n",
- device_parent, container_parent, width, height, format, usage, pool, level, face, surface);
+ "\tpool %#x, sub_resource_idx %u, surface %p.\n",
+ device_parent, container_parent, width, height, format, usage, pool, sub_resource_idx, surface);
return wined3d_surface_create(device->wined3d_device, width, height, format, usage, pool,
WINED3D_MULTISAMPLE_NONE, 0, WINED3D_SURFACE_TYPE_OPENGL, 0, container_parent,
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index 58aaf3c..c73f065 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -2739,7 +2739,7 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_parent *device_parent,
void *container_parent, UINT width, UINT height, enum wined3d_format_id format, DWORD usage,
- enum wined3d_pool pool, UINT level, enum wined3d_cubemap_face face, struct wined3d_surface **surface)
+ enum wined3d_pool pool, UINT sub_resource_idx, struct wined3d_surface **surface)
{
struct d3d8_device *device = device_from_device_parent(device_parent);
struct d3d8_surface *d3d_surface;
@@ -2747,8 +2747,8 @@ static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_
HRESULT hr;
TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, usage %#x,\n"
- "\tpool %#x, level %u, face %u, surface %p.\n",
- device_parent, container_parent, width, height, format, usage, pool, level, face, surface);
+ "\tpool %#x, sub_resource_idx %u, surface %p.\n",
+ device_parent, container_parent, width, height, format, usage, pool, sub_resource_idx, surface);
if (pool == WINED3D_POOL_DEFAULT && !(usage & WINED3DUSAGE_DYNAMIC))
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 6c9ccc9..ce5bf1a 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -3106,7 +3106,7 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_parent *device_parent,
void *container_parent, UINT width, UINT height, enum wined3d_format_id format, DWORD usage,
- enum wined3d_pool pool, UINT level, enum wined3d_cubemap_face face, struct wined3d_surface **surface)
+ enum wined3d_pool pool, UINT sub_resource_idx, struct wined3d_surface **surface)
{
struct d3d9_device *device = device_from_device_parent(device_parent);
struct d3d9_surface *d3d_surface;
@@ -3114,8 +3114,8 @@ static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_
HRESULT hr;
TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, usage %#x,\n"
- "\tpool %#x, level %u, face %u, surface %p.\n",
- device_parent, container_parent, width, height, format, usage, pool, level, face, surface);
+ "\tpool %#x, sub_resource_idx %u, surface %p.\n",
+ device_parent, container_parent, width, height, format, usage, pool, sub_resource_idx, surface);
if (pool == WINED3D_POOL_DEFAULT && !(usage & D3DUSAGE_DYNAMIC))
lockable = FALSE;
diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index 014ad27..376db17 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -5197,7 +5197,7 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_parent *device_parent,
void *container_parent, UINT width, UINT height, enum wined3d_format_id format, DWORD usage,
- enum wined3d_pool pool, UINT level, enum wined3d_cubemap_face face, struct wined3d_surface **surface)
+ enum wined3d_pool pool, UINT sub_resource_idx, struct wined3d_surface **surface)
{
struct ddraw *ddraw = ddraw_from_device_parent(device_parent);
struct ddraw_surface *tex_root = container_parent;
@@ -5206,11 +5206,11 @@ static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_
HRESULT hr;
TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, usage %#x,\n"
- "\tpool %#x, level %u, face %u, surface %p.\n",
- device_parent, container_parent, width, height, format, usage, pool, level, face, surface);
+ "\tpool %#x, sub_resource_idx %u, surface %p.\n",
+ device_parent, container_parent, width, height, format, usage, pool, sub_resource_idx, surface);
/* The ddraw root surface is created before the wined3d texture. */
- if (!level && face == WINED3D_CUBEMAP_FACE_POSITIVE_X)
+ if (!sub_resource_idx)
{
ddraw_surface = tex_root;
goto done;
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
index 9fb6b80..d9152b1 100644
--- a/dlls/wined3d/texture.c
+++ b/dlls/wined3d/texture.c
@@ -859,8 +859,8 @@ static HRESULT cubetexture_init(struct wined3d_texture *texture, UINT edge_lengt
UINT idx = j * texture->level_count + i;
struct wined3d_surface *surface;
- if (FAILED(hr = device->device_parent->ops->create_texture_surface(device->device_parent, parent,
- tmp_w, tmp_w, format_id, usage, pool, i /* Level */, j, &surface)))
+ if (FAILED(hr = device->device_parent->ops->create_texture_surface(device->device_parent,
+ parent, tmp_w, tmp_w, format_id, usage, pool, idx, &surface)))
{
FIXME("(%p) Failed to create surface, hr %#x.\n", texture, hr);
wined3d_texture_cleanup(texture);
@@ -1014,8 +1014,8 @@ static HRESULT texture_init(struct wined3d_texture *texture, UINT width, UINT he
struct wined3d_surface *surface;
/* Use the callback to create the texture surface. */
- if (FAILED(hr = device->device_parent->ops->create_texture_surface(device->device_parent, parent,
- tmp_w, tmp_h, format->id, usage, pool, i, 0, &surface)))
+ if (FAILED(hr = device->device_parent->ops->create_texture_surface(device->device_parent,
+ parent, tmp_w, tmp_h, format->id, usage, pool, i, &surface)))
{
FIXME("Failed to create surface %p, hr %#x\n", texture, hr);
wined3d_texture_cleanup(texture);
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 05af2ee..e201c2e 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2004,7 +2004,7 @@ struct wined3d_device_parent_ops
struct wined3d_surface **surface);
HRESULT (__cdecl *create_texture_surface)(struct wined3d_device_parent *device_parent, void *container_parent,
UINT width, UINT height, enum wined3d_format_id format_id, DWORD usage, enum wined3d_pool pool,
- UINT level, enum wined3d_cubemap_face face, struct wined3d_surface **surface);
+ UINT sub_resource_idx, struct wined3d_surface **surface);
HRESULT (__cdecl *create_volume)(struct wined3d_device_parent *device_parent, void *container_parent,
UINT width, UINT height, UINT depth, enum wined3d_format_id format_id, enum wined3d_pool pool, DWORD usage,
struct wined3d_volume **volume);
--
1.7.8.6
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