d3dx9_36: Free object on error (coverity)

André Hentschel nerv at dawncrow.de
Thu Oct 25 14:29:23 CDT 2012


CID 713393
---
 dlls/d3dx9_36/mesh.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c
index 3e8fc1f..77b724f 100644
--- a/dlls/d3dx9_36/mesh.c
+++ b/dlls/d3dx9_36/mesh.c
@@ -2557,6 +2557,7 @@ HRESULT WINAPI D3DXCreateMesh(DWORD numfaces, DWORD numvertices, DWORD options,
     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(ID3DXMeshImpl));
     if (object == NULL || attrib_buffer == NULL)
     {
+        HeapFree(GetProcessHeap(), 0, object);
         HeapFree(GetProcessHeap(), 0, attrib_buffer);
         IDirect3DIndexBuffer9_Release(index_buffer);
         IDirect3DVertexBuffer9_Release(vertex_buffer);
-- 
1.8.0


-- 

Best Regards, André Hentschel


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