[PATCH 3/5] wined3d: wined3d_device_set_scissor_rect() never fails.

Henri Verbeet hverbeet at codeweavers.com
Wed Sep 19 14:50:21 CDT 2012


---
 dlls/d3d9/device.c     |    5 ++---
 dlls/wined3d/device.c  |    8 +++-----
 include/wine/wined3d.h |    2 +-
 3 files changed, 6 insertions(+), 9 deletions(-)

diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 2662f4e..40bc169 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -1865,15 +1865,14 @@ static HRESULT WINAPI d3d9_device_GetCurrentTexturePalette(IDirect3DDevice9Ex *i
 static HRESULT WINAPI d3d9_device_SetScissorRect(IDirect3DDevice9Ex *iface, const RECT *rect)
 {
     struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
-    HRESULT hr;
 
     TRACE("iface %p, rect %p.\n", iface, rect);
 
     wined3d_mutex_lock();
-    hr = wined3d_device_set_scissor_rect(device->wined3d_device, rect);
+    wined3d_device_set_scissor_rect(device->wined3d_device, rect);
     wined3d_mutex_unlock();
 
-    return hr;
+    return D3D_OK;
 }
 
 static HRESULT WINAPI d3d9_device_GetScissorRect(IDirect3DDevice9Ex *iface, RECT *rect)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 8439c13..6d85ff5 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -2382,7 +2382,7 @@ DWORD CDECL wined3d_device_get_sampler_state(const struct wined3d_device *device
     return device->stateBlock->state.sampler_states[sampler_idx][state];
 }
 
-HRESULT CDECL wined3d_device_set_scissor_rect(struct wined3d_device *device, const RECT *rect)
+void CDECL wined3d_device_set_scissor_rect(struct wined3d_device *device, const RECT *rect)
 {
     TRACE("device %p, rect %s.\n", device, wine_dbgstr_rect(rect));
 
@@ -2390,19 +2390,17 @@ HRESULT CDECL wined3d_device_set_scissor_rect(struct wined3d_device *device, con
     if (EqualRect(&device->updateStateBlock->state.scissor_rect, rect))
     {
         TRACE("App is setting the old scissor rectangle over, nothing to do.\n");
-        return WINED3D_OK;
+        return;
     }
     CopyRect(&device->updateStateBlock->state.scissor_rect, rect);
 
     if (device->isRecordingState)
     {
         TRACE("Recording... not performing anything.\n");
-        return WINED3D_OK;
+        return;
     }
 
     device_invalidate_state(device, STATE_SCISSORRECT);
-
-    return WINED3D_OK;
 }
 
 HRESULT CDECL wined3d_device_get_scissor_rect(const struct wined3d_device *device, RECT *rect)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index b44cc42..af88163 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2225,7 +2225,7 @@ HRESULT __cdecl wined3d_device_set_render_target(struct wined3d_device *device,
         UINT render_target_idx, struct wined3d_surface *render_target, BOOL set_viewport);
 void __cdecl wined3d_device_set_sampler_state(struct wined3d_device *device,
         UINT sampler_idx, enum wined3d_sampler_state state, DWORD value);
-HRESULT __cdecl wined3d_device_set_scissor_rect(struct wined3d_device *device, const RECT *rect);
+void __cdecl wined3d_device_set_scissor_rect(struct wined3d_device *device, const RECT *rect);
 HRESULT __cdecl wined3d_device_set_software_vertex_processing(struct wined3d_device *device, BOOL software);
 HRESULT __cdecl wined3d_device_set_stream_source(struct wined3d_device *device,
         UINT stream_idx, struct wined3d_buffer *buffer, UINT offset, UINT stride);
-- 
1.7.8.6




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