[PATCH 2/5] d3d10: Get rid of the unused idx_offset field from struct d3d10_effect_object.

Henri Verbeet hverbeet at codeweavers.com
Wed Sep 19 14:50:20 CDT 2012


---
 dlls/d3d10/d3d10_private.h |    1 -
 1 files changed, 0 insertions(+), 1 deletions(-)

diff --git a/dlls/d3d10/d3d10_private.h b/dlls/d3d10/d3d10_private.h
index 01068e0..51696ef 100644
--- a/dlls/d3d10/d3d10_private.h
+++ b/dlls/d3d10/d3d10_private.h
@@ -69,7 +69,6 @@ struct d3d10_effect_object
 {
     struct d3d10_effect_pass *pass;
     enum d3d10_effect_object_type type;
-    DWORD idx_offset;
     DWORD index;
     void *data;
 };
-- 
1.7.8.6




More information about the wine-patches mailing list