[PATCH 2/4] dmusic: Implement SynthPortImpl_IDirectMusicPort_PlayBuffer.
Christian Costa
titan.costa at gmail.com
Wed Sep 19 17:17:20 CDT 2012
---
dlls/dmusic/port.c | 22 ++++++++++++++++++++--
1 file changed, 20 insertions(+), 2 deletions(-)
diff --git a/dlls/dmusic/port.c b/dlls/dmusic/port.c
index a611641..5a7776a 100644
--- a/dlls/dmusic/port.c
+++ b/dlls/dmusic/port.c
@@ -104,10 +104,28 @@ static ULONG WINAPI SynthPortImpl_IDirectMusicPort_Release(LPDIRECTMUSICPORT ifa
static HRESULT WINAPI SynthPortImpl_IDirectMusicPort_PlayBuffer(LPDIRECTMUSICPORT iface, LPDIRECTMUSICBUFFER buffer)
{
SynthPortImpl *This = impl_from_SynthPortImpl_IDirectMusicPort(iface);
+ HRESULT hr;
+ REFERENCE_TIME time;
+ LPBYTE data;
+ DWORD size;
- FIXME("(%p/%p)->(%p): stub\n", iface, This, buffer);
+ TRACE("(%p/%p)->(%p)\n", iface, This, buffer);
- return S_OK;
+ if (!buffer)
+ return E_POINTER;
+
+ hr = IDirectMusicBuffer_GetStartTime(buffer, &time);
+
+ if (SUCCEEDED(hr))
+ hr = IDirectMusicBuffer_GetRawBufferPtr(buffer, &data);
+
+ if (SUCCEEDED(hr))
+ hr = IDirectMusicBuffer_GetUsedBytes(buffer, &size);
+
+ if (SUCCEEDED(hr))
+ hr = IDirectMusicSynth_PlayBuffer(This->synth, time, data, size);
+
+ return hr;
}
static HRESULT WINAPI SynthPortImpl_IDirectMusicPort_SetReadNotificationHandle(LPDIRECTMUSICPORT iface, HANDLE event)
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