wined3d: Properly handle backbuffer_width/_height=0 in wined3d_device_reset. (try 2)
cfsworks at gmail.com
Thu Apr 4 20:04:48 CDT 2013
This time I reworked the patch from scratch to make it a bit more
obvious what's going on.
I've also added tests for resetting to fullscreen with
BackBufferWidth/Height = 0, as well as made it more clear that the
function indeed returns WINED3DERR_INVALIDCALL under such circumstances.
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