[PATCH 5/8] wined3d: Update comment on top of format_texture_info[].
Matteo Bruni
mbruni at codeweavers.com
Tue Apr 9 18:35:43 CDT 2013
---
dlls/wined3d/utils.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index d2ada07..d7cec9b 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -582,10 +582,10 @@ static void convert_s8_uint_d24_float(const BYTE *src, BYTE *dst, UINT pitch, UI
* WINED3DFMT_NVHS */
static const struct wined3d_format_texture_info format_texture_info[] =
{
- /* format id internal srgbInternal rtInternal
- format type
+ /* format id gl_internal gl_srgb_internal gl_rt_internal
+ gl_format gl_type conv_byte_count
flags
- extension */
+ extension convert */
/* FourCC formats */
/* GL_APPLE_ycbcr_422 claims that its '2YUV' format, which is supported via the UNSIGNED_SHORT_8_8_REV_APPLE type
* is equivalent to 'UYVY' format on Windows, and the 'YUVS' via UNSIGNED_SHORT_8_8_APPLE equates to 'YUY2'. The
--
1.8.1.5
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