[PATCH 1/1] ddraw: Properly swap the wined3d texture parent in ddraw_surface7_Flip().
Henri Verbeet
hverbeet at codeweavers.com
Fri Dec 6 09:38:10 CST 2013
---
dlls/ddraw/surface.c | 15 +++++++++------
1 file changed, 9 insertions(+), 6 deletions(-)
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
index 0675294..78746ac 100644
--- a/dlls/ddraw/surface.c
+++ b/dlls/ddraw/surface.c
@@ -1174,6 +1174,7 @@ static HRESULT WINAPI ddraw_surface7_Flip(IDirectDrawSurface7 *iface, IDirectDra
{
struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface7(iface);
struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface7(src);
+ struct ddraw_texture *ddraw_texture, *prev_ddraw_texture;
DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, 0};
struct wined3d_surface *tmp, *rt;
struct wined3d_texture *texture;
@@ -1190,6 +1191,7 @@ static HRESULT WINAPI ddraw_surface7_Flip(IDirectDrawSurface7 *iface, IDirectDra
tmp = dst_impl->wined3d_surface;
texture = dst_impl->wined3d_texture;
rt = wined3d_device_get_render_target(dst_impl->ddraw->wined3d_device, 0);
+ ddraw_texture = wined3d_texture_get_parent(dst_impl->wined3d_texture);
if (src_impl)
{
@@ -1214,9 +1216,10 @@ static HRESULT WINAPI ddraw_surface7_Flip(IDirectDrawSurface7 *iface, IDirectDra
wined3d_device_set_render_target(dst_impl->ddraw->wined3d_device, 0, src_impl->wined3d_surface, FALSE);
wined3d_resource_set_parent(wined3d_surface_get_resource(src_impl->wined3d_surface), dst_impl);
dst_impl->wined3d_surface = src_impl->wined3d_surface;
- wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->wined3d_texture),
- wined3d_texture_get_parent(dst_impl->wined3d_texture));
+ prev_ddraw_texture = wined3d_texture_get_parent(src_impl->wined3d_texture);
+ wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->wined3d_texture), ddraw_texture);
dst_impl->wined3d_texture = src_impl->wined3d_texture;
+ ddraw_texture = prev_ddraw_texture;
}
else
{
@@ -1240,8 +1243,9 @@ static HRESULT WINAPI ddraw_surface7_Flip(IDirectDrawSurface7 *iface, IDirectDra
wined3d_device_set_render_target(dst_impl->ddraw->wined3d_device, 0, src_impl->wined3d_surface, FALSE);
wined3d_resource_set_parent(wined3d_surface_get_resource(src_impl->wined3d_surface), dst_impl);
dst_impl->wined3d_surface = src_impl->wined3d_surface;
- wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->wined3d_texture),
- wined3d_texture_get_parent(dst_impl->wined3d_texture));
+ prev_ddraw_texture = wined3d_texture_get_parent(src_impl->wined3d_texture);
+ wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->wined3d_texture), ddraw_texture);
+ ddraw_texture = prev_ddraw_texture;
dst_impl->wined3d_texture = src_impl->wined3d_texture;
dst_impl = src_impl;
}
@@ -1253,8 +1257,7 @@ static HRESULT WINAPI ddraw_surface7_Flip(IDirectDrawSurface7 *iface, IDirectDra
wined3d_device_set_render_target(dst_impl->ddraw->wined3d_device, 0, tmp, FALSE);
wined3d_resource_set_parent(wined3d_surface_get_resource(tmp), src_impl);
src_impl->wined3d_surface = tmp;
- wined3d_resource_set_parent(wined3d_texture_get_resource(texture),
- wined3d_texture_get_parent(src_impl->wined3d_texture));
+ wined3d_resource_set_parent(wined3d_texture_get_resource(texture), ddraw_texture);
src_impl->wined3d_texture = texture;
if (flags)
--
1.7.10.4
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