winemac: When ClipCursor() is called redundantly, don't warp the cursor or discard mouse move events.

Ken Thomases ken at codeweavers.com
Mon Dec 16 19:42:22 CST 2013


Fixes a problem in some games which repeatedly (re)establish the same cursor
clipping rect, making it exceedingly difficult to move the camera with the
mouse.
---
dlls/winemac.drv/cocoa_app.m | 4 ++++
1 file changed, 4 insertions(+)

-------------- next part --------------
A non-text attachment was scrubbed...
Name: 0001-winemac-When-ClipCursor-is-called-redundantly-don-t-.patch
Type: text/x-patch
Size: 618 bytes
Desc: not available
URL: <http://www.winehq.org/pipermail/wine-patches/attachments/20131216/5c6829c2/attachment.bin>


More information about the wine-patches mailing list