d3d8: Added missing hyphen in WARN message
Andrey Gusev
andrey.goosev at gmail.com
Sun Dec 22 04:06:24 CST 2013
Thanks to Francois Gouget for advice.
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From f40c3a38e2db1a0cfe107bdd37bd2ba7b2c76e0e Mon Sep 17 00:00:00 2001
Message-Id: <f40c3a38e2db1a0cfe107bdd37bd2ba7b2c76e0e.1387706482.git.andrey.goosev at gmail.com>
From: Andrey Gusev <andrey.goosev at gmail.com>
Date: Sun, 22 Dec 2013 12:01:05 +0200
Subject: d3d8: Added missing hyphen in WARN message
---
dlls/d3d8/shader.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3d8/shader.c b/dlls/d3d8/shader.c
index f7096bb..7d61fd6 100644
--- a/dlls/d3d8/shader.c
+++ b/dlls/d3d8/shader.c
@@ -95,7 +95,7 @@ HRESULT d3d8_vertex_shader_init(struct d3d8_vertex_shader *shader, struct d3d8_d
if (reg == D3DVSDE_NORMAL && type != D3DVSDT_FLOAT3 && !byte_code)
{
- WARN("Attempt to use a non-FLOAT3 normal with the fixed function function\n");
+ WARN("Attempt to use a non-FLOAT3 normal with the fixed-function function\n");
return D3DERR_INVALIDCALL;
}
}
--
1.8.1.2
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