quartz: Avoid signed-unsigned integer comparisons
Andrew Talbot
andrew.talbot at talbotville.com
Sat Feb 23 16:49:16 CST 2013
Changelog:
quartz: Avoid signed-unsigned integer comparisons.
diff --git a/dlls/quartz/vmr9.c b/dlls/quartz/vmr9.c
index 847b460..de83a93 100644
--- a/dlls/quartz/vmr9.c
+++ b/dlls/quartz/vmr9.c
@@ -1495,7 +1495,7 @@ static HRESULT WINAPI VMR9SurfaceAllocatorNotify_ChangeD3DDevice(IVMRSurfaceAllo
static HRESULT WINAPI VMR9SurfaceAllocatorNotify_AllocateSurfaceHelper(IVMRSurfaceAllocatorNotify9 *iface, VMR9AllocationInfo *allocinfo, DWORD *numbuffers, IDirect3DSurface9 **surface)
{
VMR9Impl *This = impl_from_IVMRSurfaceAllocatorNotify9(iface);
- INT i;
+ DWORD i;
HRESULT hr = S_OK;
FIXME("(%p/%p)->(%p, %p => %u, %p) semi-stub\n", iface, This, allocinfo, numbuffers, (numbuffers ? *numbuffers : 0), surface);
@@ -1555,9 +1555,9 @@ static HRESULT WINAPI VMR9SurfaceAllocatorNotify_AllocateSurfaceHelper(IVMRSurfa
else
{
ERR("Allocation failed\n");
- for (--i; i >= 0; --i)
+ for ( ; i > 0; --i)
{
- IDirect3DSurface9_Release(surface[i]);
+ IDirect3DSurface9_Release(surface[i - 1]);
}
*numbuffers = 0;
}
@@ -1691,7 +1691,7 @@ static ULONG WINAPI VMR9_ImagePresenter_Release(IVMRImagePresenter9 *iface)
if (!refCount)
{
- int i;
+ DWORD i;
TRACE("Destroying\n");
CloseHandle(This->ack);
IDirect3D9_Release(This->d3d9_ptr);
@@ -2091,7 +2091,7 @@ static HRESULT VMR9_SurfaceAllocator_UpdateDeviceReset(VMR9DefaultAllocatorPrese
{
struct VERTEX t_vert[4];
UINT width, height;
- INT i;
+ unsigned int i;
void *bits = NULL;
D3DPRESENT_PARAMETERS d3dpp;
HRESULT hr;
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