[PATCH 2/5] ddraw: Avoid LPD3DVIEWPORT.
Henri Verbeet
hverbeet at codeweavers.com
Fri Jan 4 05:02:58 CST 2013
---
include/d3d.h | 12 ++++++------
1 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/include/d3d.h b/include/d3d.h
index fcd8e31..72b73d1 100644
--- a/include/d3d.h
+++ b/include/d3d.h
@@ -653,8 +653,8 @@ DECLARE_INTERFACE_(IDirect3DViewport,IUnknown)
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DViewport methods ***/
STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
- STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
- STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
+ STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE;
+ STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE;
STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
@@ -721,8 +721,8 @@ DECLARE_INTERFACE_(IDirect3DViewport2,IDirect3DViewport)
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DViewport methods ***/
STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
- STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
- STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
+ STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE;
+ STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE;
STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
@@ -797,8 +797,8 @@ DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2)
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DViewport methods ***/
STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
- STDMETHOD(GetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
- STDMETHOD(SetViewport)(THIS_ LPD3DVIEWPORT lpData) PURE;
+ STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE;
+ STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE;
STDMETHOD(TransformVertices)(THIS_ DWORD dwVertexCount, LPD3DTRANSFORMDATA lpData, DWORD dwFlags, LPDWORD lpOffScreen) PURE;
STDMETHOD(LightElements)(THIS_ DWORD dwElementCount, LPD3DLIGHTDATA lpData) PURE;
STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
--
1.7.8.6
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