[PATCH 5/5] d3d8/tests: Merge volume.c into device.c.
Henri Verbeet
hverbeet at codeweavers.com
Tue Jan 8 02:53:19 CST 2013
---
dlls/d3d8/tests/Makefile.in | 3 +-
dlls/d3d8/tests/device.c | 89 +++++++++++++++++++++++++
dlls/d3d8/tests/volume.c | 154 -------------------------------------------
3 files changed, 90 insertions(+), 156 deletions(-)
delete mode 100644 dlls/d3d8/tests/volume.c
diff --git a/dlls/d3d8/tests/Makefile.in b/dlls/d3d8/tests/Makefile.in
index ab1e92b..def2c04 100644
--- a/dlls/d3d8/tests/Makefile.in
+++ b/dlls/d3d8/tests/Makefile.in
@@ -7,7 +7,6 @@ C_SRCS = \
stateblock.c \
surface.c \
texture.c \
- visual.c \
- volume.c
+ visual.c
@MAKE_TEST_RULES@
diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index d8e8a56..e20c883 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -2,6 +2,8 @@
* Copyright (C) 2006 Vitaliy Margolen
* Copyright (C) 2006 Chris Robinson
* Copyright (C) 2006 Louis Lenders
+ * Copyright 2006 Henri Verbeet
+ * Copyright 2013 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -3465,6 +3467,92 @@ static void test_validate_ps(void)
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
}
+static void test_volume_get_container(void)
+{
+ IDirect3DVolumeTexture8 *texture = NULL;
+ IDirect3DVolume8 *volume = NULL;
+ IDirect3DDevice8 *device;
+ IUnknown *container;
+ IDirect3D8 *d3d8;
+ ULONG refcount;
+ D3DCAPS8 caps;
+ HWND window;
+ HRESULT hr;
+
+ if (!(d3d8 = pDirect3DCreate8(D3D_SDK_VERSION)))
+ {
+ skip("Failed to create d3d8 object, skipping tests.\n");
+ return;
+ }
+
+ window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW,
+ 0, 0, 640, 480, 0, 0, 0, 0);
+ if (!(device = create_device(d3d8, window, window, TRUE)))
+ {
+ skip("Failed to create a D3D device, skipping tests.\n");
+ IDirect3D8_Release(d3d8);
+ DestroyWindow(window);
+ return;
+ }
+
+ hr = IDirect3DDevice8_GetDeviceCaps(device, &caps);
+ ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr);
+ if (!(caps.TextureCaps & D3DPTEXTURECAPS_VOLUMEMAP))
+ {
+ skip("No volume texture support, skipping tests.\n");
+ IDirect3DDevice8_Release(device);
+ IDirect3D8_Release(d3d8);
+ DestroyWindow(window);
+ return;
+ }
+
+ hr = IDirect3DDevice8_CreateVolumeTexture(device, 128, 128, 128, 1, 0,
+ D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture);
+ ok(SUCCEEDED(hr), "Failed to create volume texture, hr %#x.\n", hr);
+ ok(!!texture, "Got unexpected texture %p.\n", texture);
+
+ hr = IDirect3DVolumeTexture8_GetVolumeLevel(texture, 0, &volume);
+ ok(SUCCEEDED(hr), "Failed to get volume level, hr %#x.\n", hr);
+ ok(!!volume, "Got unexpected volume %p.\n", volume);
+
+ /* These should work... */
+ container = NULL;
+ hr = IDirect3DVolume8_GetContainer(volume, &IID_IUnknown, (void **)&container);
+ ok(SUCCEEDED(hr), "Failed to get volume container, hr %#x.\n", hr);
+ ok(container == (IUnknown *)texture, "Got unexpected container %p, expected %p.\n", container, texture);
+ IUnknown_Release(container);
+
+ container = NULL;
+ hr = IDirect3DVolume8_GetContainer(volume, &IID_IDirect3DResource8, (void **)&container);
+ ok(SUCCEEDED(hr), "Failed to get volume container, hr %#x.\n", hr);
+ ok(container == (IUnknown *)texture, "Got unexpected container %p, expected %p.\n", container, texture);
+ IUnknown_Release(container);
+
+ container = NULL;
+ hr = IDirect3DVolume8_GetContainer(volume, &IID_IDirect3DBaseTexture8, (void **)&container);
+ ok(SUCCEEDED(hr), "Failed to get volume container, hr %#x.\n", hr);
+ ok(container == (IUnknown *)texture, "Got unexpected container %p, expected %p.\n", container, texture);
+ IUnknown_Release(container);
+
+ container = NULL;
+ hr = IDirect3DVolume8_GetContainer(volume, &IID_IDirect3DVolumeTexture8, (void **)&container);
+ ok(SUCCEEDED(hr), "Failed to get volume container, hr %#x.\n", hr);
+ ok(container == (IUnknown *)texture, "Got unexpected container %p, expected %p.\n", container, texture);
+ IUnknown_Release(container);
+
+ /* ...and this one shouldn't. This should return E_NOINTERFACE and set container to NULL. */
+ hr = IDirect3DVolume8_GetContainer(volume, &IID_IDirect3DVolume8, (void **)&container);
+ ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr);
+ ok(!container, "Got unexpected container %p.\n", container);
+
+ IDirect3DVolume8_Release(volume);
+ IDirect3DVolumeTexture8_Release(texture);
+ refcount = IDirect3DDevice8_Release(device);
+ ok(!refcount, "Device has %u references left.\n", refcount);
+ IDirect3D8_Release(d3d8);
+ DestroyWindow(window);
+}
+
START_TEST(device)
{
HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" );
@@ -3526,6 +3614,7 @@ START_TEST(device)
test_set_rt_vp_scissor();
test_validate_vs();
test_validate_ps();
+ test_volume_get_container();
}
UnregisterClassA("d3d8_test_wc", GetModuleHandleA(NULL));
}
diff --git a/dlls/d3d8/tests/volume.c b/dlls/d3d8/tests/volume.c
deleted file mode 100644
index f294892..0000000
--- a/dlls/d3d8/tests/volume.c
+++ /dev/null
@@ -1,154 +0,0 @@
-/*
- * Copyright (C) 2006 Henri Verbeet
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
-#define COBJMACROS
-#include <d3d8.h>
-#include "wine/test.h"
-
-static HWND create_window(void)
-{
- WNDCLASS wc = {0};
- wc.lpfnWndProc = DefWindowProc;
- wc.lpszClassName = "d3d8_test_wc";
- RegisterClass(&wc);
-
- return CreateWindow("d3d8_test_wc", "d3d8_test",
- 0, 0, 0, 0, 0, 0, 0, 0, 0);
-}
-
-static IDirect3DDevice8 *init_d3d8(HMODULE d3d8_handle)
-{
- IDirect3D8 * (__stdcall * d3d8_create)(UINT SDKVersion) = 0;
- IDirect3D8 *d3d8_ptr = 0;
- IDirect3DDevice8 *device_ptr = 0;
- D3DPRESENT_PARAMETERS present_parameters;
- D3DDISPLAYMODE d3ddm;
- HRESULT hr;
-
- d3d8_create = (void *)GetProcAddress(d3d8_handle, "Direct3DCreate8");
- ok(d3d8_create != NULL, "Failed to get address of Direct3DCreate8\n");
- if (!d3d8_create) return NULL;
-
- d3d8_ptr = d3d8_create(D3D_SDK_VERSION);
- if (!d3d8_ptr)
- {
- skip("could not create D3D8\n");
- return NULL;
- }
-
- IDirect3D8_GetAdapterDisplayMode(d3d8_ptr, D3DADAPTER_DEFAULT, &d3ddm );
- ZeroMemory(&present_parameters, sizeof(present_parameters));
- present_parameters.Windowed = TRUE;
- present_parameters.hDeviceWindow = create_window();
- present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
- present_parameters.BackBufferFormat = d3ddm.Format;
-
- hr = IDirect3D8_CreateDevice(d3d8_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
- NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
-
- if(FAILED(hr))
- {
- skip("could not create device, IDirect3D8_CreateDevice returned %#x\n", hr);
- return NULL;
- }
-
- return device_ptr;
-}
-
-static void test_volume_get_container(IDirect3DDevice8 *device_ptr)
-{
- IDirect3DVolumeTexture8 *texture_ptr = 0;
- IDirect3DVolume8 *volume_ptr = 0;
- void *container_ptr;
- HRESULT hr;
-
- hr = IDirect3DDevice8_CreateVolumeTexture(device_ptr, 128, 128, 128, 1, 0,
- D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture_ptr);
- ok(SUCCEEDED(hr) && texture_ptr != NULL, "CreateVolumeTexture returned: hr %#x, texture_ptr %p. "
- "Expected hr %#x, texture_ptr != %p\n", hr, texture_ptr, D3D_OK, NULL);
- if (!texture_ptr || FAILED(hr)) goto cleanup;
-
- hr = IDirect3DVolumeTexture8_GetVolumeLevel(texture_ptr, 0, &volume_ptr);
- ok(SUCCEEDED(hr) && volume_ptr != NULL, "GetVolumeLevel returned: hr %#x, volume_ptr %p. "
- "Expected hr %#x, volume_ptr != %p\n", hr, volume_ptr, D3D_OK, NULL);
- if (!volume_ptr || FAILED(hr)) goto cleanup;
-
- /* These should work... */
- container_ptr = (void *)0x1337c0d3;
- hr = IDirect3DVolume8_GetContainer(volume_ptr, &IID_IUnknown, &container_ptr);
- ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
- "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
- if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
-
- container_ptr = (void *)0x1337c0d3;
- hr = IDirect3DVolume8_GetContainer(volume_ptr, &IID_IDirect3DResource8, &container_ptr);
- ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
- "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
- if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
-
- container_ptr = (void *)0x1337c0d3;
- hr = IDirect3DVolume8_GetContainer(volume_ptr, &IID_IDirect3DBaseTexture8, &container_ptr);
- ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
- "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
- if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
-
- container_ptr = (void *)0x1337c0d3;
- hr = IDirect3DVolume8_GetContainer(volume_ptr, &IID_IDirect3DVolumeTexture8, &container_ptr);
- ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
- "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
- if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
-
- /* ...and this one shouldn't. This should return E_NOINTERFACE and set container_ptr to NULL */
- container_ptr = (void *)0x1337c0d3;
- hr = IDirect3DVolume8_GetContainer(volume_ptr, &IID_IDirect3DVolume8, &container_ptr);
- ok(hr == E_NOINTERFACE && container_ptr == NULL, "GetContainer returned: hr %#x, container_ptr %p. "
- "Expected hr %#x, container_ptr %p\n", hr, container_ptr, E_NOINTERFACE, NULL);
- if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
-
-cleanup:
- if (texture_ptr) IDirect3DVolumeTexture8_Release(texture_ptr);
- if (volume_ptr) IDirect3DVolume8_Release(volume_ptr);
-}
-
-START_TEST(volume)
-{
- HMODULE d3d8_handle;
- IDirect3DDevice8 *device_ptr;
- ULONG refcount;
- D3DCAPS8 caps;
-
- d3d8_handle = LoadLibraryA("d3d8.dll");
- if (!d3d8_handle)
- {
- skip("Could not load d3d8.dll\n");
- return;
- }
-
- device_ptr = init_d3d8(d3d8_handle);
- if (!device_ptr) return;
-
- IDirect3DDevice8_GetDeviceCaps(device_ptr, &caps);
- if(!(caps.TextureCaps & D3DPTEXTURECAPS_VOLUMEMAP)) {
- skip("Volume textures not supported\n");
- return;
- }
-
- test_volume_get_container(device_ptr);
-
- refcount = IDirect3DDevice8_Release(device_ptr);
- ok(!refcount, "Device has %u references left\n", refcount);
-}
--
1.7.8.6
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