[PATCH 2/5] ddraw: Avoid LPD3DBRANCH.

Henri Verbeet hverbeet at codeweavers.com
Wed Jan 16 01:51:46 CST 2013


---
 dlls/ddraw/executebuffer.c | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/dlls/ddraw/executebuffer.c b/dlls/ddraw/executebuffer.c
index 8646c54..b86495f 100644
--- a/dlls/ddraw/executebuffer.c
+++ b/dlls/ddraw/executebuffer.c
@@ -474,8 +474,9 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *buffer,
                 DWORD i;
 		TRACE("BRANCHFORWARD    (%d)\n", count);
 
-		for (i = 0; i < count; i++) {
-		    LPD3DBRANCH ci = (LPD3DBRANCH) instr;
+                for (i = 0; i < count; ++i)
+                {
+                    D3DBRANCH *ci = (D3DBRANCH *)instr;
 
                     if ((buffer->data.dsStatus.dwStatus & ci->dwMask) == ci->dwValue)
                     {
-- 
1.7.12.4




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