[PATCH 1/5] ddraw: Avoid LPD3DSTATUS.
Henri Verbeet
hverbeet at codeweavers.com
Thu Jan 17 03:24:25 CST 2013
---
dlls/ddraw/executebuffer.c | 12 +++++-------
1 file changed, 5 insertions(+), 7 deletions(-)
diff --git a/dlls/ddraw/executebuffer.c b/dlls/ddraw/executebuffer.c
index b86495f..2925cfa 100644
--- a/dlls/ddraw/executebuffer.c
+++ b/dlls/ddraw/executebuffer.c
@@ -512,13 +512,11 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *buffer,
DWORD i;
TRACE("SETSTATUS (%d)\n", count);
- for (i = 0; i < count; i++) {
- LPD3DSTATUS ci = (LPD3DSTATUS) instr;
-
- buffer->data.dsStatus = *ci;
-
- instr += size;
- }
+ for (i = 0; i < count; ++i)
+ {
+ buffer->data.dsStatus = *(D3DSTATUS *)instr;
+ instr += size;
+ }
} break;
default:
--
1.7.12.4
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