[PATCH 2/5] d3drm: Avoid LPDDPIXELFORMAT.
Henri Verbeet
hverbeet at codeweavers.com
Tue Jan 22 04:34:06 CST 2013
---
dlls/d3drm/device.c | 6 ++----
include/d3drmobj.h | 2 +-
2 files changed, 3 insertions(+), 5 deletions(-)
diff --git a/dlls/d3drm/device.c b/dlls/d3drm/device.c
index ed6055b..6d72d92 100644
--- a/dlls/d3drm/device.c
+++ b/dlls/d3drm/device.c
@@ -904,10 +904,8 @@ static HRESULT WINAPI IDirect3DRMDevice3Impl_GetDirect3DDevice2(IDirect3DRMDevic
}
/*** IDirect3DRMDevice3 methods ***/
-static HRESULT WINAPI IDirect3DRMDevice3Impl_FindPreferredTextureFormat(IDirect3DRMDevice3* iface,
- DWORD bitdepths,
- DWORD flags,
- LPDDPIXELFORMAT lpDDPF)
+static HRESULT WINAPI IDirect3DRMDevice3Impl_FindPreferredTextureFormat(IDirect3DRMDevice3 *iface,
+ DWORD bitdepths, DWORD flags, DDPIXELFORMAT *lpDDPF)
{
IDirect3DRMDeviceImpl *This = impl_from_IDirect3DRMDevice3(iface);
diff --git a/include/d3drmobj.h b/include/d3drmobj.h
index 11922c5..69ab35d 100644
--- a/include/d3drmobj.h
+++ b/include/d3drmobj.h
@@ -678,7 +678,7 @@ DECLARE_INTERFACE_(IDirect3DRMDevice3,IDirect3DRMObject)
STDMETHOD_(DWORD, GetRenderMode)(THIS) PURE;
STDMETHOD(GetDirect3DDevice2)(THIS_ IDirect3DDevice2 **device) PURE;
/*** IDirect3DRMDevice3 methods ***/
- STDMETHOD(FindPreferredTextureFormat)(THIS_ DWORD BitDepths, DWORD flags, LPDDPIXELFORMAT pDDPF) PURE;
+ STDMETHOD(FindPreferredTextureFormat)(THIS_ DWORD BitDepths, DWORD flags, DDPIXELFORMAT *format) PURE;
STDMETHOD(RenderStateChange)(THIS_ D3DRENDERSTATETYPE drsType, DWORD val, DWORD flags) PURE;
STDMETHOD(LightStateChange)(THIS_ D3DLIGHTSTATETYPE drsType, DWORD val, DWORD flags) PURE;
STDMETHOD(GetStateChangeOptions)(THIS_ DWORD StateClass, DWORD StateNum, LPDWORD pFlags) PURE;
--
1.7.12.4
More information about the wine-patches
mailing list