[PATCH 2/2] winemac: Avoid overdriving single-buffered GL if possible; the system throttles us.

Ken Thomases ken at codeweavers.com
Fri Jun 21 03:34:03 CDT 2013


Use glFlushRenderAPPLE(), if available, instead of glFlush() calls less
than 1/60th of a second since the last.
---
dlls/winemac.drv/opengl.c |   29 +++++++++++++++++++++++++++++
1 files changed, 29 insertions(+), 0 deletions(-)

-------------- next part --------------
A non-text attachment was scrubbed...
Name: 0002-winemac-Avoid-overdriving-single-buffered-GL-if-poss.patch
Type: text/x-patch
Size: 2540 bytes
Desc: not available
URL: <http://www.winehq.org/pipermail/wine-patches/attachments/20130621/cb3391ae/attachment.bin>


More information about the wine-patches mailing list