[PATCH] d3dx9_36: Add stub for DisassembleEffect.
Christian Costa
titan.costa at gmail.com
Sun May 5 13:44:14 CDT 2013
---
dlls/d3dx9_36/d3dx9_36.spec | 2 +-
dlls/d3dx9_36/effect.c | 7 +++++++
2 files changed, 8 insertions(+), 1 deletion(-)
diff --git a/dlls/d3dx9_36/d3dx9_36.spec b/dlls/d3dx9_36/d3dx9_36.spec
index 9b83135..b2511e8 100644
--- a/dlls/d3dx9_36/d3dx9_36.spec
+++ b/dlls/d3dx9_36/d3dx9_36.spec
@@ -119,7 +119,7 @@
@ stub D3DXCreateVolumeTextureFromResourceW(ptr long ptr ptr)
@ stdcall D3DXDebugMute(long)
@ stdcall D3DXDeclaratorFromFVF(long ptr)
-@ stub D3DXDisassembleEffect(ptr long ptr)
+@ stdcall D3DXDisassembleEffect(ptr long ptr)
@ stub D3DXDisassembleShader(ptr long ptr ptr)
@ stdcall D3DXFileCreate(ptr)
@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c
index c4afbe5..be80ede 100644
--- a/dlls/d3dx9_36/effect.c
+++ b/dlls/d3dx9_36/effect.c
@@ -6196,3 +6196,10 @@ HRESULT WINAPI D3DXCreateEffectCompilerFromResourceW(HMODULE srcmodule, const WC
return D3DXERR_INVALIDDATA;
}
+
+HRESULT WINAPI D3DXDisassembleEffect(ID3DXEffect *effect, BOOL enable_color_code, ID3DXBuffer **disassembly)
+{
+ FIXME("(%p, %u, %p): stub\n", effect, enable_color_code, disassembly);
+
+ return D3DXERR_INVALIDDATA;
+}
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